Solace Crafting similar games & best alternatives
Solace Crafting
2022
Related articles
Quick resume
Embark on an adventure set in a fantasy survival RPG. Visit a borderless, open world where you manage resources to construct your base and new types of equipment to support your conquest.
Global score
72/100
Genres
Adventure, Indie, Role-playing (RPG)
Similar games
Pros
- Extensive character and world customization
- Infinite procedurally generated world
- Deep crafting and building systems
- Active and responsive solo developer
- Relaxing and immersive gameplay
Cons
- Graphics and animations are dated
- Ui and controls can be unintuitive
- Combat can feel clunky
- Lack of narrative or quests
- Some repetitive grinding
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Relaxation. It leans lower than usual among comparable games on Story, Intimacy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy5
"Players have extensive freedom to customize characters, skills, difficulty, world parameters, and play style without forced progression."
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Competence4
"The game involves skill tests in combat, crafting, building, and exploration with meaningful progression and feedback."
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Competition-3
"Focus is mostly on personal progression and exploration; multiplayer exists but no strong emphasis on ranked or competitive modes."
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Continuation4
"Players report long sessions, habitual play, and repeated returns due to engaging crafting and exploration loops."
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Cooperation2
"Multiplayer and town building with NPCs exist, enabling some cooperative play, but solo play is fully supported and common."
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Creativity4
"Strong emphasis on building, crafting, character customization, and world tweaking allowing creative expression."
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Domination-4
"Interactions emphasize mutual respect and cooperation; no evidence of power imposition or trash talk."
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Escapism5
"Players use the game as a relaxing, immersive escape with open world exploration and crafting."
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Expectation-4
"Engagement is voluntary and driven by intrinsic interest and personal goals rather than external pressure."
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Experimenting4
"Players experiment with class builds, crafting recipes, world settings, and play styles."
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Exploration5
"Core gameplay involves discovering new areas, dungeons, biomes, and secrets in a procedurally generated infinite world."
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Expression4
"Character customization and color options for gear and buildings support self-expression."
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Fantasy5
"Fantasy setting with magic, mythical creatures, and RPG elements."
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Fellowship2
"Community interaction via Discord and multiplayer servers exists, but many players enjoy solo play."
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Growth5
"Strong learning curve with skill acquisition, crafting mastery, and personal development."
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Health-4
"Typical sedentary gaming experience with no physical activity or rehab elements."
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Idle-3
"Requires active attention for combat, crafting, and building; not designed for idle or background play."
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Intimacy-4
"Social interactions are mostly surface-level; no evidence of close emotional relationships."
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Leadership1
"Some leadership elements in town building and multiplayer, but mostly collaborative or solo play."
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Progression5
"Central to gameplay is accumulating items, crafting upgrades, and leveling skills."
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Relaxation4
"Players describe the game as relaxing and enjoyable with a peaceful soundtrack."
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Sensation2
"Visuals and sound are modest but pleasant; not highly stimulating but enjoyable."
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Status-3
"Little emphasis on social recognition or leaderboards; focus is on individual progress."
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Story-4
"No overarching narrative or quests; players create their own goals."
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Strategy3
"Requires planning in crafting, building, skill allocation, and exploration routes."
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Thrill2
"Some suspense from combat and exploration, but overall a calm experience."
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Value4
"Players feel the game offers good return for time and money, especially given developer responsiveness."
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Violence2
"Combat is present but not the main focus; also includes constructive activities like building."
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Survival3
"Survival elements exist with resource management and threat avoidance, but not highly punishing."
Last update: 29/04/2026