Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Focused on experimenting
Games where experimenting stands out from the other motivations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
BONELAB
Game encourages trying new things, modding, exploring physics, and testing limits.
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+5.0
I Am Legion: Stand Survivors
Experimentation with stand combinations, gear upgrades, and strategies is a core part of the experience.
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+5.0
Noobs Are Coming
Strong emphasis on trying new builds, weapons, and strategies each run.
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+5.0
Revhead
Strong emphasis on trying new parts, setups, and tuning combinations to optimize performance.
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+5.0
Serious Sam Double D XXL
Encourages trying new weapon stacks, upgrades, and strategies to handle different enemies and challenges.
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+5.0
TerraTech Legion
The game encourages trying new vehicle builds, weapon combinations, and strategies to overcome challenges.
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+4.0
Puzzle Paradise
Game encourages trying new perspectives and puzzle approaches, exploring novel mechanics.
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+5.0
Mess Adventures
Core gameplay revolves around trying new things, adapting to shifting rules, and learning through trial and error.
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+5.0
Space Simulation Toolkit
Core gameplay revolves around testing new particle interactions, physics parameters, and simulation setups.
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+4.0
Thought Experiment Simulator
Encourages trying different choices, exploring hidden content, and discovering multiple endings; players experiment…
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+5.0
CHKN
Strong emphasis on trying new creature combinations, exploring mechanics, and testing game limits.
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+5.0
Desynced
Strong emphasis on trying new programming behaviors, exploring mechanics, and tinkering with automation.
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+5.0
Net.Attack() - Code or Die!
Experimentation with node combinations and strategies is central, with sandbox modes and mid-run tinkering encouraged.
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+5.0
Pathless Woods
Players experiment with food recipes, weapon builds, base layouts, and survival strategies extensively.
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+5.0
Road Not Taken
Encouraged to try new item combinations and strategies; discovery is a core gameplay element.
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+5.0
Runers
Heavy emphasis on experimenting with rune combinations to discover new spells and builds.
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+4.0
Will You Wheel?
Players try different engine builds, car modifications, and explore game mechanics extensively.
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+5.0
Bad Rats Show
Encourages trying new rat combinations and solutions; physics variability invites experimentation.
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+5.0
Undead Development
Players experiment with weapon combinations, base designs, and traps extensively.
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+5.0
HellSlave II: Judgment of the Archon
Free respec, multiple skill trees, and encouragement to try different builds strongly support experimentation.
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+5.0
THE GREAT GEOMETRIC MULTIVERSE TOUR
Strong emphasis on trying new weapon and pill combinations, adapting to randomized elements each run.
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+5.0
Ultimate Epic Battle Simulator
Core motivation is trying new unit combinations, testing battle outcomes, and exploring mod content.
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+5.0
Brewmaster: Beer Brewing Simulator
Encourages trying new recipes, testing different ingredient combinations, and exploring brewing mechanics.
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+5.0
Dungeon Brawls
Randomized builds and diverse skill combinations encourage constant experimentation and trying new strategies.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.