Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Focused on experimenting
Games where experimenting stands out from the other motivations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Torchlight II
Players experiment with different builds, skill combinations, and mods to explore new gameplay styles.
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+4.0
Touhou Blooming Chaos 2
Encourages trying new characters, builds, and game modes, including roguelike and challenge variations.
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+4.0
Trainee Death Simulator
Game encourages trying different choices, exploring multiple endings, and testing stat management strategies.
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+4.0
UNSIGHTED
Game encourages sequence breaking, trying different combat builds, and exploring multiple routes and secrets.
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+4.0
Whispers of a Machine
Encourages trying different dialogue options and augmentations to explore alternate puzzle solutions and story outcomes.
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+4.0
Windswept
Game encourages discovering movement tech and combining abilities without explicit tutorials, promoting experimentation.
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+4.0
Absolum
Players try different builds, characters, and paths, encouraged by roguelite mechanics.
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+4.0
ADACA
Game design encourages trying new weapons, tactics, and puzzle solutions.
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+4.0
Alina of the Arena
The game encourages trying new builds, weapon combinations, and tactical approaches to overcome challenges.
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+4.0
APICO
Players experiment with bee genetics, breeding combinations, and environmental factors to discover new species.
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+4.0
ASTRONEER
Players experiment with terrain modification, vehicle design, and base layouts.
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+4.0
Atelier Ayesha: The Alchemist of Dusk DX
Players experiment with alchemy traits and synthesis order; however, some feel limited by time constraints and UI…
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+4.0
Atelier Rorona ~The Alchemist of Arland~ DX
The game encourages trying new alchemy recipes and strategies to optimize item traits.
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+4.0
BIOMORPH
Encouraged to experiment with different biomorphs, weapons, and builds to solve puzzles and combat challenges.
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+4.0
Cropdeck
Encouraged to try new card synergies, builds, and strategies; unlocks motivate exploration of different playstyles.
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+4.0
Die in the Dungeon
Encourages trying new dice combos, builds, relic synergies, and strategic approaches to solve combat puzzles.
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+4.0
Distance
Encourages trying new routes, tricks, and map creation; players explore mechanics and experiment with level design.
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+4.0
Disturbed
Trial and error gameplay encourages trying different choices to discover outcomes and achievements.
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+4.0
Dread X Collection 3
Many games encourage trying new mechanics, exploring different genres, and experiencing novel gameplay.
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+4.0
Dyping Escape
Encourages exploring game files, system settings, and unconventional solutions beyond standard gameplay.
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+4.0
Equilinox
Encourages trying new combinations, evolving species in novel ways, and exploring game mechanics.
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+4.0
Grow Up
Players experiment with new mechanics like planting flora, gliding, and ball form to explore and traverse.
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+4.0
Hellevator
Multiple puzzle solutions and mechanics encourage trying new approaches and exploration.
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+4.0
Isles of Sea and Sky
Game encourages trying new mechanics, revisiting puzzles with new abilities, and exploring multiple solutions.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.