Disturbed Thumbnail

Disturbed similar games & best alternatives

Disturbed

PC (Microsoft Windows), Windows Phone • 2016

Related articles

Quick resume

Play as a farmer who struggles to manage a failing farm. You come to a point where there is no more hope, and you must do something.

Global score

92/100

Genres

Adventure, Casual, Free To Play, Indie, Simulator

Similar games

    Pros

    • Free to play
    • Unique dark fantasy atmosphere
    • Multiple endings and achievements
    • Engaging trial and error gameplay
    • Distinctive hand-drawn art style

    Cons

    • Short game length
    • Minimal sound and music
    • Some trial and error deaths feel arbitrary
    • Limited story depth and backstory
    • Lack of customization and social features

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Value, Experimenting, Continuation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players make their own choices in a branching narrative with multiple endings and paths, including trial and error exploration."

    • Competence
      2

      "The game involves puzzle solving and figuring out correct sequences, but overall the challenges are moderate and accessible."

    • Competition
      -5

      "No evidence of competitive elements; focus is on individual exploration and personal progress."

    • Continuation
      3

      "Players engage in repeated playthroughs to discover all endings and achievements, showing some habitual engagement."

    • Cooperation
      -5

      "Single-player experience with no cooperative or multiplayer features."

    • Creativity
      3

      "Players experiment with different choices and explore various outcomes, though within a predefined narrative structure."

    • Domination
      -5

      "No social dominance or power over others; purely individual experience."

    • Escapism
      4

      "The dark fantasy setting and immersive atmosphere provide a strong escape from reality."

    • Expectation
      -4

      "Players engage voluntarily for enjoyment and curiosity, with no obligation or external pressure."

    • Experimenting
      4

      "Trial and error gameplay encourages trying different choices to discover outcomes and achievements."

    • Exploration
      3

      "Players explore a desolate world with multiple paths and secrets, including hidden deaths and endings."

    • Expression
      -3

      "Limited customization; players interact with preset narrative and artwork without personal expression."

    • Fantasy
      4

      "Set in a dark fantasy world with supernatural elements and imaginative storytelling."

    • Fellowship
      -5

      "No social or community features; solitary gameplay."

    • Growth
      2

      "Players learn puzzle solutions and story progression through repeated attempts and exploration."

    • Health
      -5

      "Sedentary gameplay with no physical activity involved."

    • Idle
      -4

      "Requires focused attention to make choices and solve puzzles; not a casual or background game."

    • Intimacy
      -5

      "No social or emotional relationship building; purely individual experience."

    • Leadership
      -5

      "No leadership or group management elements present."

    • Progression
      3

      "Progression through story and unlocking achievements, though no item collection or upgrades."

    • Relaxation
      1

      "Atmosphere is moody and immersive but includes tension from trial and error deaths."

    • Sensation
      2

      "Visual and auditory elements create a creepy, unsettling mood but are minimalistic."

    • Status
      -5

      "No social recognition or status systems."

    • Story
      4

      "Strong narrative focus with multiple endings and dark fantasy themes."

    • Strategy
      2

      "Requires some puzzle solving and planning to progress and avoid death."

    • Thrill
      3

      "Tension arises from suspenseful choices and risk of sudden death."

    • Value
      5

      "Highly praised for being a free, well-crafted game with good content for time invested."

    • Violence
      3

      "Frequent deaths and dark themes involving violence and danger."

    • Survival
      3

      "Gameplay centers on avoiding death and overcoming threats through choices and puzzles."

    Last update: 29/04/2026