Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Strategy
A strong dose of experimenting and strategy in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Sakuna: Of Rice and Ruin
Game encourages trial and error in farming and combat skill experimentation.
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+4.0
Salt and Sanctuary
Players experiment with different builds, weapons, and skill paths; exploration of new areas with unlocked abilities.
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+4.0
SYNTHETIK: Arena
Game encourages trying different classes, difficulty modifiers, and strategies to master mechanics.
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+4.0
THE KING OF FIGHTERS XIII STEAM EDITION
Players explore complex mechanics, test combos, and experiment with character builds and team compositions.
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+4.0
Trainee Death Simulator
Game encourages trying different choices, exploring multiple endings, and testing stat management strategies.
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+4.0
DEMON'S TILT
Players explore complex mechanics, discover hidden elements, and experiment with strategies on a dynamic table.
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+4.0
DigDigDrill
Encourages trying new drill builds, enchantment combinations, and strategies to optimize performance.
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+4.0
Don't Sleep With The Fishes
Encourages trying different item combinations, companion choices, and strategies to discover multiple endings.
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+4.0
Dungeon Tycoon: Prologue
Players try different dungeon designs, monster setups, and research paths to explore game mechanics.
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+4.0
Hoop Land
Players experiment with different builds, sliders, strategies, and league setups, exploring many game mechanics and…
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+4.0
Shigatari
Encouraged to try new builds, stances, and dialogue options; combat system rewards experimentation.
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+4.0
Sovereign Tower
Encourages trying different choices, strategies, and replaying with new approaches enabled by time rewind mechanic.
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+4.0
Streets of Fury EX
The game encourages trying different characters, combos, and gameplay parameter tweaks to find effective strategies.
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+4.0
Sunset Routes
Randomized elements and multiple endings encourage players to try different crew builds and strategies.
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+4.0
Timelie
The core mechanic encourages trying different time sequences and strategies to solve puzzles and optimize solutions.
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+4.0
Avorion
Encourages trying new ship designs, strategies, and playstyles in a procedurally generated universe.
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+4.0
Bone's Cafe
Encourages trying new recipes, layouts, and minion programming strategies.
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+4.0
Cauldron
The evolving minigames and multiple game modes encourage trying new strategies and exploring different playstyles.
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+4.0
Teeworlds
Players explore various mods, game modes, and experiment with movement and combat mechanics; encourages trying new…
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+4.0
The Crimson Diamond
The parser interface and open exploration encourage trying different commands and approaches to puzzles.
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+4.0
UnderMine
High experimentation with relics, curses, blessings, and item synergies to find effective builds.
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+4.0
Warhammer 40,000: Rogue Trader
Players explore multiple classes, builds, and narrative paths, experimenting with mechanics and strategies.
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+4.0
while True: learn()
Players experiment with different node configurations and optimization strategies to solve puzzles.
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+4.0
Battlerite
Players experiment with different champions, battlerite builds, and strategies to find optimal play.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.