Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Growth
A strong dose of experimenting and growth in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Lost For Swords
Encourages trying different classes, builds, and strategies; players experiment with card synergies and tactical…
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+4.0
Master Key
The game rewards trying new things, exploring mechanics, and figuring out puzzles without explicit instructions.
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+4.0
Project Heartbeat
Players explore different gameplay styles, chart types, and customization options; the editor encourages…
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+4.0
Red Eclipse
Wide variety of game modes, mutators, and modding options encourage experimentation and trying new playstyles.
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+4.0
Repetendium
Encourages trying different character and weapon combinations, mod variations, and upgrade paths.
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+4.0
Roguebook
Game encourages trying new hero combos, deck builds, map exploration strategies, and gem upgrades.
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+4.0
Rollers of the Realm
Players experiment with different characters, abilities, and strategies to solve puzzles and challenges.
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+4.0
SpellForce 3 Soul Harvest
Players experiment with class combos, skill trees, and strategic approaches in both RPG and RTS elements.
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+4.0
The Magus Circle
Encourages trying different spell combinations, builds, and drawing techniques; players enjoy exploring mechanics.
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+4.0
Trials of Fire
Encourages trying new party combinations, equipment, and deck strategies to adapt to challenges.
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+4.0
Deadzone: Rogue
Encourages trying new builds, weapons, and strategies each run to discover effective combinations.
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+4.0
AI War 2
Game encourages trying new fleet compositions, tactics, and adapting to randomized maps and AI behaviors.
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+4.0
Avatar Legends: The Fighting Game
Players encouraged to explore different characters, supports, combos, and mechanics
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+4.0
Conquest of Elysium 4
High variety of factions and random elements encourage trying new strategies and exploring game mechanics.
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+4.0
DeadCore
Game rewards trying new routes, movement techniques, and speedrun tricks to improve performance.
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+4.0
Fireboy & Watergirl: Elements
The game encourages trying new strategies and exploring different temple mechanics to solve puzzles.
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+4.0
Imperium Galactica II
The game encourages trying different strategies, ship designs, and diplomatic approaches in a dynamic environment.
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+4.0
Little Witch Nobeta
Players try different magic elements, tactics, and playstyles, encouraged to experiment with combat mechanics.
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+4.0
Nexus - The Jupiter Incident
Players experiment with ship builds, weapon loadouts, and tactical approaches to overcome challenging missions.
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+4.0
No Creeps Were Harmed TD
Players frequently experiment with tower combinations, maze layouts, and artifact builds to optimize strategies.
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+4.0
Roboquest VR
Encourages trying new weapons, classes, and strategies each run.
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+4.0
Sword of the Stars: Complete Collection
Randomized tech trees and diverse races encourage experimentation with new strategies and fleet designs.
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+4.0
TO THE TOP
Game encourages trying new routes, mastering mechanics, and exploring secrets; novelty is a key aspect.
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+4.0
UBERMOSH:SANTICIDE
Multiple modes, character classes, and ability combinations encourage players to try new strategies and playstyles.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.