Find your kind of game
Idle
Filling time between tasks
Explore another motivation
Focused on idle
Games where idle stands out from the other motivations.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
-
+5.0
Stuck In Time
Designed for long idle sessions with players setting loops and letting the game run in background.
-
+4.0
Flash Doll
Designed as an idle auto-battler; players often run battles in the background while doing other tasks.
-
+4.0
Hero Zero - Multiplayer RPG
Gameplay involves waiting for timers and missions to complete, suitable for intermittent attention.
-
+4.0
The Night Fisherman
Short, light experience suitable for filling small time gaps or casual play.
-
+5.0
Berserk B.I.T.S
Designed as an idle game to run in the background with minimal active input required.
-
+4.0
Inn Legend
Supports semi-idle gameplay with some automation and ability to speed up time, allowing for casual play and…
-
+5.0
Idle Spiral
Designed as an idle game with automation and offline progress, allowing intermittent attention.
-
+4.0
Mini Settlers
Game supports relaxed play, including background play and no pressure to constantly focus.
-
+5.0
miniBONG
Designed as an idle game with long sessions and minimal required active input.
-
+4.0
OshiRabu: Waifus Over Husbandos ~Love・or・die~
Short play sessions and linear progression allow for casual, intermittent engagement.
-
+4.0
Particul
Designed as an idle/clicker game with long passive play sessions and background running.
-
+4.0
Supply Chain Idle
Designed as an idle game allowing players to progress while away and return to optimize.
-
+4.0
While Waiting
The core mechanic involves waiting and doing nothing, with optional light interaction, making it suitable for filling…
-
+4.0
Chicken Farm 2K17
Designed as an idle/clicker game with long AFK sessions and background play.
-
+5.0
Incremental Adventures
Designed for background play with offline progress and minimal required interaction.
-
+4.0
Inn Tycoon
Game supports idle play with long waiting periods and minimal required interaction, suitable for multitasking.
-
+4.0
Split or Steal
Often played as a background or time-filler game with incremental and idle elements.
-
+4.0
Crusaders Quest : Hero Town
Designed as an idle game to run in background with periodic player input; some manual actions required but largely…
-
+5.0
Idle Monster TD: Evolved
Core gameplay is idle with long periods of passive progression and intermittent active management.
-
+4.0
Tyto Ecology
Game progresses while player is away; encourages intermittent check-ins rather than continuous play
-
+4.0
Battle Islands
Gameplay involves waiting for upgrades and building times, supporting intermittent, casual play.
-
+4.0
CORN
Designed for idle play with long sessions and background clicking; players can leave game open for drops.
-
+4.0
Gamblers Table
Designed for background play and long idle sessions with helpers flipping coins automatically.
-
+4.0
Мухосранск | Russian City Sim
Suitable for casual, low-attention play; players can wander slowly and relax without focus.
Same motivation, different experiences
Your way to play
Explore different sides of idle, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.


