Find your kind of game
Idle
Filling time between tasks
Explore another motivation
Idle + Progression
A strong dose of idle and progression in the same game.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+5.0
Idle Hacking: An Inaction RPG
Designed as an idle game with long offline progression and minimal active input required.
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+5.0
Dollar
Designed as an idle game encouraging background play and filling time between tasks.
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+5.0
Path of Idle: Old Gods Rising
Core gameplay involves passive progression, offline rewards, and minimal active input, fitting classic idle game design.
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+5.0
Embers of the Gods
Designed around idle and autoplay features, allowing players to progress with minimal active input.
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+5.0
Evitania Online - Idle RPG
Core gameplay is idle and AFK progression, designed for background play and minimal active input.
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+5.0
Koltera 2
Designed as a true idle game with extensive offline progress and minimal active play required.
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+5.0
Coin Push RPG
Designed as a semi-idle game with auto-coin drop and passive progression; can be played in background.
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+5.0
Idle Monster TD: Evolved
Core gameplay is idle with long periods of passive progression and intermittent active management.
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+5.0
Crazy Oddballs: Idle RPG
Core gameplay is idle-based, allowing progress without constant attention.
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+5.0
Desktop Raid
Core design is idle gameplay with automated combat and progression while player attends to other tasks.
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+5.0
Idle Clans
Designed as an idle game with AFK progression and long offline play periods.
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+5.0
Gaiadon: Eternal Quest
Designed as an idle game with long periods of passive progression and occasional active management.
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+5.0
Galaxy Idle Clicker
Designed for idle play with offline progress and background running; supports casual engagement.
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+5.0
壶中日月 Timeless Teapot
Core gameplay involves idle progression with automatic disciple training and resource gathering.
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+5.0
Pincremental
Designed as an idle game with long passive sessions and background play.
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+5.0
Realm Revolutions
Core gameplay is idle/incremental with long waiting periods and background progression.
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+5.0
Deskrawl: Idle ARPG
Core design is idle gameplay, running in background with minimal active input required.
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+5.0
Idle Skilling
Core mechanic is idle progression with rewards accumulating while away from the game.
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+5.0
Tapple - Idle Clicker
Designed for idle play with automation and offline progression; supports casual, intermittent engagement.
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+5.0
Prosperous Universe
Gameplay involves long real-time waits and slow progression, encouraging short daily sessions and background play.
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+5.0
懒人修仙传2
Core gameplay is idle and automated; players often leave the game running for long periods with minimal interaction.
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+5.0
Idle Land of Exile
Core gameplay is idle/AFK style with long unattended sessions and minimal active input.
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+5.0
Nomad Idle
Core gameplay is idle with automatic combat and progression; players often leave game running for long periods.
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+5.0
Loot Tycoon
Core gameplay loop is idle and automated; players often run the game in the background.
Same motivation, different experiences
Your way to play
Explore different sides of idle, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.


