Find your kind of game
Idle
Filling time between tasks
Explore another motivation
Less thrill
High idle scores, with thrill at +0 or below.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+5.0
Galaxy Idle Clicker
Designed for idle play with offline progress and background running; supports casual engagement.
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+5.0
Idle Guy: Life Simulator games
Core gameplay is idle with progress continuing offline and minimal active input required.
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+5.0
壶中日月 Timeless Teapot
Core gameplay involves idle progression with automatic disciple training and resource gathering.
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+5.0
Cultivation Magic World
Core gameplay revolves around AFK grinding and idle progression, allowing players to progress with minimal active input.
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+5.0
Watch
Designed as an idle/clicker game to be played passively or in the background.
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+5.0
Tower Walker: MMO Grind Simulator
Designed as an idle game running in background with minimal active input required.
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+5.0
MementoMori
Designed as an AFK idle game with short daily sessions and background play encouraged.
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+5.0
No-brainer Heroes 挂机吧!勇者
Designed as an idle game with long periods of passive progression and background play.
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+5.0
Pincremental
Designed as an idle game with long passive sessions and background play.
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+5.0
Realm Revolutions
Core gameplay is idle/incremental with long waiting periods and background progression.
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+5.0
Deskrawl: Idle ARPG
Core design is idle gameplay, running in background with minimal active input required.
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+5.0
Idle Skilling
Core mechanic is idle progression with rewards accumulating while away from the game.
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+5.0
PegIdle
Designed as an idle game with long periods of passive play and minimal active input.
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+5.0
Tapple - Idle Clicker
Designed for idle play with automation and offline progression; supports casual, intermittent engagement.
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+5.0
Desktop Farm
Designed as an idle simulation running in the background with minimal active input required.
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+5.0
Therian Saga
Core gameplay involves queuing tasks and waiting hours or days for completion, supporting idle play style.
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+5.0
Prosperous Universe
Gameplay involves long real-time waits and slow progression, encouraging short daily sessions and background play.
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+5.0
懒人修仙传2
Core gameplay is idle and automated; players often leave the game running for long periods with minimal interaction.
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+5.0
Idle Land of Exile
Core gameplay is idle/AFK style with long unattended sessions and minimal active input.
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+5.0
Nomad Idle
Core gameplay is idle with automatic combat and progression; players often leave game running for long periods.
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+5.0
Loot Tycoon
Core gameplay loop is idle and automated; players often run the game in the background.
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+5.0
Cycle Idle RPG
Designed for intermittent play with significant offline progress and long cooldowns; players check in occasionally.
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+5.0
Between Adventures IDLE
Designed as an idle game with offline progression and passive advancement as core features.
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+5.0
Idlequarium
Core gameplay is idle-based, designed for background play and minimal active input.
Same motivation, different experiences
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Explore different sides of idle, grouped by what players enjoy.
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