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Idle
Filling time between tasks
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Recent releases
Newer releases, in the order selected for this motivation.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+4.0
WEBFISHING
Suitable for multitasking and casual play with periods of low attention demand.
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+4.0
Reverse: 1999
Designed for short daily sessions with auto-battle and skip modes; players can engage casually without long playtimes.
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+4.0
100 Waiting Cats
Designed for short sessions and casual play, suitable for filling small time gaps.
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+4.0
Finn Dorset's Institute For Livestock Replication
Designed for long sessions with idle progression requiring the game to be open.
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+5.0
Catwifhat
Designed for AFK play and short sessions; players can leave it running and return for rewards.
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+4.0
CORN
Designed for idle play with long sessions and background clicking; players can leave game open for drops.
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+5.0
Farmer Against Potatoes Idle
Designed as an idle game with offline progress and background play.
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+4.0
Fantasy Map Simulator
Designed for long idle or background play sessions where players watch simulations unfold.
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+4.0
California Escapades
Designed for short bursts of play with waiting periods due to energy recharge mechanics.
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+4.0
Click Click Dig: Prologue
Designed as an idle game with long sessions, offline progress, and time-gated mechanics encouraging intermittent play.
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+4.0
Gourdlets
Supports idle play with options to run in background and minimal required attention.
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+5.0
Pocket Waifu: Desktop Pet
Designed as an idle desktop companion that runs in the background during other tasks.
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+4.0
Homeless
Short sessions and slow pacing allow for casual, low-attention engagement.
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+4.0
Mewing Simulator 🤫🧏🏻♂️
Clicker mechanics allow for intermittent attention and filling time between other tasks.
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+5.0
Time Is Honey
Designed as an idle game with passive honey production and background play encouraged.
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+4.0
Apple Clicker!
Designed as an idle/clicker game that can run in the background with minimal system resources.
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+5.0
Cat
Designed as an idle clicker game encouraging passive, background play and long waits.
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+4.0
Fish
The game supports idle play and short sessions, often used as a background or time-filler activity.
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+5.0
VHS
Designed as an idle clicker with long passive play sessions and background progression.
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+5.0
Watch
Designed as an idle/clicker game to be played passively or in the background.
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+5.0
Dollar
Designed as an idle game encouraging background play and filling time between tasks.
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+4.0
Hamster Combat
Designed as an idle clicker with offline progress and short session play.
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+4.0
Poop
Designed as an idle clicker with background play and short, casual sessions.
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+4.0
Shrimp
Designed as an idle/clicker game encouraging intermittent engagement and background play.
Same motivation, different experiences
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