Find your kind of game
Leadership
Leading others
Explore another motivation
Less fantasy
High leadership scores, with fantasy at +0 or below.
Explore play styles & combinations ↓+5 Leadership affinity
Review scores are shown out of 100
-
+4.0
Old World
Players lead their dynasty and empire, making key decisions and managing multiple roles and characters.
-
+4.0
Isonzo
Officer roles involve leading squads, calling in support, and guiding team strategy.
-
+4.0
Football, Tactics & Glory
Players lead their team and make strategic decisions guiding club development.
-
+4.0
Task Force Admiral - Vol.1: American Carrier Battles
Players lead task forces, make strategic decisions, and guide operations with authority.
-
+4.0
Civilization IV®: Warlords
Players lead civilizations, manage groups, and make authoritative decisions impacting the game world.
-
+4.0
Turkish Throne
Players lead their political party, make strategic decisions, and manage campaigns, embodying leadership roles.
-
+4.0
Cossacks 3
Players lead large armies and coordinate units, requiring leadership and decision-making skills.
-
+4.0
Airport CEO
Players take on CEO role with authority over airport operations and staff management.
-
+4.0
FIFA Manager 14
Players lead their club, make strategic decisions, and guide team development.
-
+4.0
The Guild II Renaissance
Players lead dynasties, manage political offices, and command guards or mercenaries.
-
+4.0
Eastside Hockey Manager
Players lead their teams as general managers and coaches, making all key decisions and guiding team direction.
-
+4.0
Hearts of Iron 2 Complete
Players lead entire nations, managing military and political decisions.
-
+4.0
SimRail - The Railway Simulator
Dispatcher role involves leading train routing and managing traffic flow.
-
+4.0
F1® Manager 2024
Players act as team principals, leading and managing staff, drivers, and strategic decisions.
-
+4.0
Rebel Inc: Escalation
Players lead and manage multiple aspects of governance and military operations, making authoritative decisions.
-
+4.0
Rise Of The White Sun - 白日升
Players lead factions, manage characters, and make high-level decisions affecting multiple provinces and armies.
-
+4.0
Sheltered
Players lead and manage family members and recruits, assigning tasks and making key decisions.
-
+4.0
Armored Brigade
Players act as commanders managing large formations with strategic decision-making and command control.
-
+4.0
Command: Modern Operations
Players act as commanders directing multiple units and making strategic decisions.
-
+4.0
Eco
Players can lead governments, manage laws, and guide communities
-
+4.0
Men of War: Red Tide
Players lead small squads and manage tactical decisions, commanding units in detail.
-
+4.0
Pro Cycling Manager 2020
Players lead teams, make strategic decisions, and guide rider careers, embodying leadership roles.
-
+4.0
中华三国志 the Three Kingdoms of China
Players lead armies, manage cities, and make strategic decisions, embodying leadership roles.
-
+4.0
Armored Brigade II
Players assume command roles directing multiple units and formations, managing battlefield decisions and coordination.
Same motivation, different experiences
Your way to play
Explore different sides of leadership, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.

