Find your kind of game
Strategy
Mental challenge and problem solving
Explore another motivation
Play style 03
Requires tactical thinking, planning, and problem solving in combat and resource management.
Explore play styles & combinations ↓+5 Strategy affinity
Review scores are shown out of 100
-
+4.0
GUILTY GEAR Xrd -SIGN-
Requires mental challenge, planning combos, and tactical decision-making in fights.
-
+4.0
Door in the Woods
Requires careful planning, resource management, and tactical decision making.
-
+4.0
Wyrmsun
Complex RTS mechanics, resource management, and tactical combat require strategic thinking and planning.
-
+4.0
Sea of Stars: Sunset Edition
Combat and puzzles require planning, timing, and tactical decision-making.
-
+4.0
Masters of Anima
Strong emphasis on tactical planning, unit management, and adapting strategies to enemy behaviors and puzzles.
-
+4.0
Dead State: Reanimated
Strong emphasis on tactical combat, resource management, and decision-making.
-
+4.0
Freedom Fighters
Strong emphasis on tactical planning, squad commands, and mission sequencing.
-
+4.0
Sands of Aura
Combat and exploration require planning, timing, and tactical decision-making.
-
+4.0
Codename: Panzers, Phase One
Requires tactical planning, unit positioning, and resource management; strategic depth praised.
-
+5.0
Wayward
High mental challenge requiring planning, resource management, and tactical combat.
-
+4.0
Crush Your Enemies
Strong emphasis on tactical decision-making, resource management, and planning unit movements.
-
+4.0
Holo vs Robo
Strong emphasis on strategic planning, unit placement, resource management, and adapting to enemy types and levels.
-
+4.0
ShellShock Live
Requires planning shots, weapon choice, and tank upgrades; strategic thinking is rewarded.
-
+4.0
Paper Mario: The Thousand-Year Door
Combat and badge systems require planning, timing, and tactical decision-making.
-
+4.0
XCOM®: Chimera Squad
Tactical combat requires planning, turn order manipulation, and ability synergy for success.
-
+4.0
FOUNTAINS
Combat and exploration require planning, learning enemy patterns, and strategic use of abilities and equipment.
-
+4.0
HellSlave II: Judgment of the Archon
Combat requires tactical planning, timing, and build synergy; strategic thinking is rewarded.
-
+4.0
Samurai GUNN 2
Requires planning, character knowledge, and tactical decision-making in fast-paced combat.
-
+4.0
Zurviv.io
Requires tactical thinking, planning, and situational awareness to survive and win.
-
+4.0
Necesse
Requires planning in settlement management, combat tactics, and resource allocation.
-
+4.0
Perpetuum
Combat, industry, and territorial control require planning, tactics, and problem solving.
-
+4.0
Chaos Galaxy
Strong emphasis on strategic planning, resource management, tactical combat, and diplomacy.
-
+4.0
Skautfold: Shrouded in Sanity
Combat and exploration require planning, timing, and problem solving.
-
+4.0
Transience
Requires tactical planning, stealth, and problem solving to approach combat and level objectives.
Same motivation, different experiences
Your way to play
Explore different sides of strategy, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.
