XCOM®: Chimera Squad Thumbnail

XCOM®: Chimera Squad similar games & best alternatives

XCOM®: Chimera Squad

PC (Microsoft Windows) • 2020

Related articles

Quick resume

XCOM: Chimera Squad delivers an all-new story and turn-based tactical combat experience in the XCOM universe.

Global score

71/100

Genres

Strategy, Turn-based strategy (TBS), Tactical

Pros

  • Engaging tactical combat with new mechanics
  • Unique fixed characters with personalities
  • Streamlined shorter missions for quick play
  • Affordable price point
  • Lighthearted sci-fi setting with comic style

Cons

  • Limited character customization
  • Repetitive mission structure and maps
  • Lack of permadeath reduces tension
  • Some technical bugs and ui issues
  • Story and writing can be shallow or cringey

Motivations

  • Autonomy
    3

    "Players control a fixed squad of unique characters with set abilities, limiting customization but allowing tactical choice in missions."

  • Competence
    3

    "Combat is tactical and engaging with new mechanics like Breach and turn order manipulation, but overall challenge is lower than mainline XCOM games."

  • Competition
    -3

    "Focus is on single player campaign and personal tactical mastery rather than competing against others."

  • Continuation
    2

    "Shorter missions and faster gameplay encourage repeated playthroughs, but some players find limited replay value after finishing."

  • Cooperation
    -2

    "Gameplay centers on controlling a small squad independently; multiplayer or cooperative modes are absent."

  • Creativity
    -2

    "Limited character customization and fixed squad reduce creative freedom; tactical choices remain important."

  • Domination
    -3

    "Interactions emphasize team synergy and equal participation rather than dominance or power over others."

  • Escapism
    3

    "Provides a lighthearted, comic-style sci-fi setting that offers distraction and immersion from real life."

  • Expectation
    -3

    "Players engage voluntarily for enjoyment; no indication of obligation or external pressure."

  • Experimenting
    3

    "New mechanics like Breach and turn order encourage tactical experimentation within a streamlined framework."

  • Exploration
    -3

    "Missions are smaller and more linear with limited map variety, reducing exploration compared to previous XCOM titles."

  • Expression
    -3

    "Character appearance and customization are minimal; expression mainly through fixed personalities and dialogue."

  • Fantasy
    3

    "Set in a sci-fi universe with aliens and hybrids, featuring a comic book style narrative and imaginative fiction."

  • Fellowship
    2

    "Players experience character interactions and banter, fostering a sense of squad camaraderie."

  • Growth
    2

    "Character leveling and skill upgrades provide personal development, though less complex than mainline XCOM."

  • Health
    -4

    "Typical sedentary gaming experience with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during missions; not designed for background or idle play."

  • Intimacy
    1

    "Some emotional attachment to fixed characters through dialogue and personality, but limited social interaction."

  • Leadership
    3

    "Player directs squad tactics and mission order, exercising leadership over a small team."

  • Progression
    3

    "Progression through character upgrades, unlocking abilities, and mission completion."

  • Relaxation
    2

    "Streamlined gameplay and lighter tone provide a more relaxed experience compared to intense mainline XCOM."

  • Sensation
    2

    "Enjoyable visual style and sound design with comic book aesthetics and satisfying tactical combat feedback."

  • Status
    -3

    "Focus is on individual experience without social recognition or competitive ranking."

  • Story
    3

    "Narrative-driven with character interactions, plot progression, and worldbuilding in a post-invasion setting."

  • Strategy
    4

    "Tactical combat requires planning, turn order manipulation, and ability synergy for success."

  • Thrill
    1

    "Some tension in combat and mission stakes, but overall lighter and less suspenseful than mainline XCOM."

  • Value
    3

    "Affordable price and shorter playtime offer good value, especially on sale."

  • Violence
    3

    "Combat involves shooting and incapacitating enemies with various weapons and abilities."

  • Survival
    2

    "Missions involve avoiding failure and managing squad health, but no permadeath reduces survival tension."

Similar games

    Last update: 06/03/2026