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Transience

PC (Microsoft Windows) • 2025

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Quick resume

Become an Accountant - a hired mercenary who keeps the books balanced by any means necessary. This time though, you are the intended target. Take a journey through New Houston in the year 2056 and follow one man's tale of revenge as he escapes Transience.

Global score

71/100

Genres

Action, Indie, Shooter

Pros

  • Solid and satisfying gunplay
  • Engaging tactical stealth gameplay
  • Weapon customization on the fly
  • Immersive cyberpunk-noir atmosphere
  • Active developer support and updates

Cons

  • Ai is inconsistent and exploitable
  • Slow and punishing early pacing
  • Some bugs and performance issues
  • Excessive and sometimes annoying dialogue
  • Linear level design limits exploration

Motivations

  • Autonomy
    3

    "Players can choose stealth or loud combat approaches and customize weapons on the fly, indicating moderate player control over actions and decisions."

  • Competence
    3

    "The game offers challenging tactical combat and stealth mechanics requiring skill and learning, though some AI exploits reduce challenge."

  • Competition
    -4

    "Focus is on single-player experience and personal progression without competitive or ranked multiplayer elements."

  • Continuation
    2

    "Players report enjoying the game enough to replay levels and try different approaches, though some find pacing slow and AI frustrating."

  • Cooperation
    -5

    "Entirely single-player with no cooperative gameplay or teamwork elements."

  • Creativity
    3

    "Weapon customization and multiple tactical approaches encourage creative problem solving within linear level design."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is individual and narrative focused."

  • Escapism
    4

    "Players appreciate the immersive cyberpunk-noir world and story as a form of escape and engagement."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, with no indication of obligation or external pressure."

  • Experimenting
    3

    "Players experiment with stealth vs loud approaches, weapon mods, and different tactics across levels."

  • Exploration
    2

    "Levels are mostly linear but contain stashes and secrets encouraging some exploration."

  • Expression
    2

    "Weapon customization allows some player expression, though character and environment customization is limited."

  • Fantasy
    2

    "Set in a cyberpunk-noir fictional universe with some stylized comic book elements, blending realistic and imaginative fiction."

  • Fellowship
    -5

    "No social or community features; strictly single-player experience."

  • Growth
    3

    "Players develop skills in tactical combat and stealth, and unlock weapon attachments and abilities."

  • Health
    -5

    "No physical activity or health-related gameplay elements."

  • Idle
    -3

    "Requires focused attention and tactical planning; not suited for casual or background play."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing; single-player narrative only."

  • Leadership
    -5

    "No leadership or group management roles; gameplay is individual."

  • Progression
    3

    "Players collect weapon attachments, unlock abilities, and progress through story missions."

  • Relaxation
    -1

    "Gameplay is tense and challenging with some frustration reported, though some players find it rewarding and immersive."

  • Sensation
    3

    "Enjoyable gunplay, animations, and atmospheric visuals provide sensory stimulation and excitement."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    4

    "Strong narrative focus with comic book style cutscenes and voice acting engaging players in the story."

  • Strategy
    4

    "Requires tactical planning, stealth, and problem solving to approach combat and level objectives."

  • Thrill
    3

    "Tense combat encounters and vulnerability before acquiring suit create moments of suspense and excitement."

  • Value
    4

    "Players feel the game offers good value for its price with solid content and gameplay for a first indie title."

  • Violence
    3

    "Combat and shooting are core gameplay elements involving lethal force and destruction."

  • Survival
    3

    "Players must avoid death and manage limited resources, especially early in the game without armor."

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    Last update: 06/03/2026