100 hidden turtles similar games & best alternatives

100 hidden turtles

PC (Microsoft Windows) • 2022

Should you play it?

Hidden object game in the undersea world setting. At first black and white hand-drawn graphics in a cartoon style. Then the game becomes colored. Animated fish and algae.

What works
  • Charming colorful art and animations
  • Relaxing and accessible gameplay
  • Interactive mini-scenes add variety
  • Easy achievements and trading cards
  • Works well on multiple platforms including steam deck
Things to keep in mind
  • Very short playtime and low replay value
  • No music volume control
  • Lack of hint system
  • Difficulty distinguishing found turtles
  • No narrative or social features

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • 100 hidden aliens

  • 100 hidden mice

  • 100 hidden snails 2

  • 100 hidden mushrooms

  • 100 hidden dogs

  • 100 hidden birds 2

  • Demon Hunter 2: New Chapter

  • Melissa K. and the Heart of Gold Collector's Edition

  • Mirror Mysteries

Hidden Gems

Less popular games with surprisingly high similarity

  • 100 hidden aliens

  • 100 hidden mice

  • 100 hidden snails 2

If you liked…

Recommendations by what you enjoyed most

  • Escapism

    Peglin

  • Relaxation

    The Pedestrian

  • Autonomy

    100 hidden snails 2

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

100 hidden turtles: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Competition, Survival, Fellowship. It leans lower than usual among comparable games on Story, Thrill, Continuation.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players freely explore the image and decide where to search for snails without strict routines."

    Capsule for 100 hidden snails 2 100 hidden snails 2

    "Players freely explore the map and decide where to search for turtles, including interacting with objects to access new areas."

  • Competence

    Game with the same Competence vibe

    2

    "The game offers easy to medium puzzles and hidden object scenes that provide some challenge but are generally accessible and not frustrating."

    Capsule for Time Mysteries 3: The Final Enigma Time Mysteries 3: The Final Enigma

    "The game offers some challenge in spotting well-hidden turtles and minor puzzles, but overall it is easy and accessible."

  • Competition

    Game with the same Competition vibe

    -4

    "Focus is on personal pace and individual achievement hunting without any player-vs-player or leaderboard elements."

    Capsule for 100 Aliens Cats 100 Aliens Cats

    "Focus is on personal pace and individual achievement hunting without competitive elements or leaderboards."

  • Continuation

    Game with the same Continuation vibe

    -3

    "Short gameplay sessions with low replay value; players often finish quickly and do not engage in long or habitual play."

    Capsule for 100 hidden cats 2 100 hidden cats 2

    "Short gameplay sessions (~10-30 minutes) with low replay value; players often finish quickly and move on."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Entirely single-player with no cooperative or multiplayer features."

    Capsule for Little Nightmares Little Nightmares

    "Entirely single-player with no cooperative or multiplayer features."

  • Creativity

    Game with the same Creativity vibe

    2

    "Includes some creative mini-games and item placement puzzles beyond standard hidden object gameplay."

    Capsule for A Shelter Full of Cats A Shelter Full of Cats

    "Includes some interactive elements and mini-scenes beyond simple hidden object gameplay, adding creative variety."

  • Domination

    Game with the same Domination vibe

    -5

    "No elements of exerting control or superiority over others; purely individual experience."

    Capsule for Poppy Playtime Poppy Playtime

    "No elements of exerting control or superiority over others; purely individual experience."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as a relaxing distraction and stress relief with charming visuals and music."

    Capsule for Peglin Peglin

    "Players use the game as a relaxing, low-stress distraction with charming art and music."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for fun and relaxation, not out of obligation or pressure."

    Capsule for The Long Drive The Long Drive

    "Players engage voluntarily for fun and relaxation, not out of obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    1

    "Some exploration of puzzles and hidden objects, but largely follows familiar hidden object game routines."

    Capsule for Sacra Terra: Angelic Night Sacra Terra: Angelic Night

    "Some novelty in interactive puzzles and color transition, but mostly familiar hidden object mechanics."

  • Exploration

    Game with the same Exploration vibe

    3

    "Multiple maps and scenes to discover, with players encouraged to explore new areas and secrets."

    Capsule for Rock Life: The Rock Simulator Rock Life: The Rock Simulator

    "Players discover new mini-areas and hidden scenes within the main map, encouraging curiosity."

  • Expression

    Game with the same Expression vibe

    -4

    "No character or environment customization; players interact with fixed scenes."

    Capsule for 100 Doors Game - Escape from School 100 Doors Game - Escape from School

    "No character or environment customization; players interact with a fixed scene."

  • Fantasy

    Game with the same Fantasy vibe

    1

    "Cartoonish underwater setting with sharks and mechanical sea creatures adds light fantasy elements."

    Capsule for Typer Shark! Deluxe Typer Shark! Deluxe

    "Cartoonish underwater setting with animated turtles offers mild imaginative fiction."

  • Fellowship

    Game with the same Fellowship vibe

    -5

    "No social or community features; gameplay is solitary."

    Capsule for Sekiro™: Shadows Die Twice - GOTY Edition Sekiro™: Shadows Die Twice - GOTY Edition

    "No social or community features; gameplay is solitary."

  • Growth

    Game with the same Growth vibe

    1

    "Some learning involved in spotting camouflaged birds and using interactive elements."

    Capsule for 100 hidden birds 2 100 hidden birds 2

    "Some learning involved in spotting camouflaged turtles and solving simple puzzles, but limited depth."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary point-and-click gameplay with no physical activity."

    Capsule for CHUCHEL CHUCHEL

    "Sedentary point-and-click gameplay with no physical activity."

  • Idle

    Game with the same Idle vibe

    -4

    "Requires focused attention to find objects; not designed for background or idle play."

    Capsule for FIND ALL 3: Travel FIND ALL 3: Travel

    "Requires focused attention to find turtles; not designed for background or idle play."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No social interactions or relationship-building features."

    Capsule for A Game About Digging A Hole™ A Game About Digging A Hole™

    "No social interactions or relationship-building features."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management elements."

    Capsule for High On Life High On Life

    "No leadership or group management elements."

  • Progression

    Game with the same Progression vibe

    3

    "Players collect items like hidden turtles and unlock secret levels, providing a sense of advancement."

    Capsule for Sizeable Sizeable

    "Progression through finding turtles and unlocking achievements; ability to reset and replay."

  • Relaxation

    Game with the same Relaxation vibe

    4

    "Relaxing music and smooth gameplay create a calming, low-stress experience."

    Capsule for The Pedestrian The Pedestrian

    "Relaxing gameplay with soothing music and charming visuals, designed for stress relief."

  • Sensation

    Game with the same Sensation vibe

    3

    "Bright colorful visuals and upbeat music provide enjoyable sensory stimulation."

    Capsule for Oozi: Earth Adventure Oozi: Earth Adventure

    "Colorful, animated graphics and upbeat music provide pleasant sensory stimulation."

  • Status
    -4

    No nearest game available

  • Story

    Game with the same Story vibe

    -4

    "No narrative or plot; purely context-free hidden object gameplay."

    Capsule for Hidden Paws Hidden Paws

    "No narrative or plot; purely context-free hidden object gameplay."

  • Strategy

    Game with the same Strategy vibe

    -3

    "Minimal strategic or problem-solving demands; mostly straightforward searching."

    Capsule for 100 March Cats 100 March Cats

    "Minimal strategic or problem-solving demands; mostly straightforward searching."

  • Thrill

    Game with the same Thrill vibe

    -4

    "Low risk, calm experience without suspense or tension."

    Capsule for Shashingo: Learn Japanese with Photography Shashingo: Learn Japanese with Photography

    "Low risk and tension; calm and predictable experience."

  • Value

    Game with the same Value vibe

    1

    "Generally considered good value on sale for short playtime; full price seen as slightly high."

    Capsule for Click and Conquer Click and Conquer

    "Good value when purchased on sale; short playtime limits value at full price."

  • Violence

    Game with the same Violence vibe

    -5

    "No combat or destructive elements; constructive and peaceful gameplay."

    Capsule for 100 hidden cats 100 hidden cats

    "No combat or destructive elements; constructive and peaceful gameplay."

  • Survival

    Game with the same Survival vibe

    -5

    "No threats or survival mechanics; stable and safe environment."

    Capsule for Proteus Proteus

    "No threats or survival mechanics; stable and safe environment."

Last update: 27/05/2026