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100 hidden aliens

PC (Microsoft Windows) • 2020

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Quick resume

Hidden object game in the cosmic setting. Black and white hand-drawn graphics in a cartoon style. Game for all ages.

Global score

84/100

Genres

Adventure, Casual, Indie, Point-and-click

Pros

  • Charming hand-drawn art style
  • Relaxing and casual gameplay
  • Short and easy to complete
  • Good for achievement hunters
  • Low price

Cons

  • Very short playtime
  • Lack of clear definition of aliens causes frustration
  • No music volume control
  • Minimal replay value
  • No social or multiplayer features

Motivations

  • Autonomy
    3

    "Players freely explore the large scrolling image and decide where to click to find aliens, with minimal guidance."

  • Competence
    1

    "The game offers some challenge in spotting ambiguous aliens, but overall it is easy and short with predictable outcomes."

  • Competition
    -4

    "No competitive elements or comparison to others; focus is on personal pace and achievement hunting."

  • Continuation
    -3

    "Short playtime (~5-10 minutes), low replay value, players often finish quickly and do not return frequently."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer features."

  • Creativity
    2

    "Art style is hand-drawn and quirky, but gameplay follows a fixed hidden object format without creation or modification."

  • Domination
    -5

    "No elements of dominance or power over others; purely individual experience."

  • Escapism
    3

    "Players use the game as a relaxing distraction and stress relief through casual hidden object gameplay."

  • Expectation
    -4

    "Players engage voluntarily for fun or achievement hunting, not out of obligation or external pressure."

  • Experimenting
    -2

    "Gameplay involves searching for known hidden objects in a fixed image; limited novelty or mechanic experimentation."

  • Exploration
    2

    "Players scroll through a large image to discover hidden aliens, encouraging visual exploration."

  • Expression
    -3

    "No customization or personalization options; players interact with a fixed art asset."

  • Fantasy
    3

    "Game features imaginative alien creatures and a cosmic setting, providing a light fantasy experience."

  • Fellowship
    -4

    "Minimal social interaction; community exists mainly for guides but gameplay is solo."

  • Growth
    0

    "Some observational skill involved but limited learning or personal development due to simplicity."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention during play; not designed for background or idle gaming."

  • Intimacy
    -5

    "No social or emotional relationship building within the game."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    2

    "Progression through finding aliens and unlocking achievements, but no upgrades or item collection."

  • Relaxation
    4

    "Casual, low-pressure gameplay with relaxing music and simple mechanics promotes flow and stress relief."

  • Sensation
    1

    "Enjoyable hand-drawn art and upbeat music provide moderate sensory stimulation."

  • Status
    -4

    "Achievements provide some recognition, but no social status or popularity features."

  • Story
    -5

    "No narrative or plot; purely context-free hidden object gameplay."

  • Strategy
    -3

    "Minimal strategic thinking; mostly visual search without complex problem solving."

  • Thrill
    -4

    "No suspense or risk; gameplay is predictable and low tension."

  • Value
    3

    "Low price and short playtime provide good value for achievement hunters and casual players."

  • Violence
    -5

    "No combat or destructive elements; gameplay is constructive and observational."

  • Survival
    -5

    "No threats or survival mechanics; stable and safe gameplay environment."

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    Last update: 06/03/2026