100 hidden mice Thumbnail

100 hidden mice similar games & best alternatives

100 hidden mice

PC (Microsoft Windows) • 2021

Related articles

Quick resume

Hidden object game in the laboratory setting. Black and white hand-drawn graphics in a cartoon style. Difficult and interesting! Very large location!

Global score

95/100

Genres

Adventure, Casual, Indie, Point-and-click

Similar games

    Pros

    • Cute hand-drawn art
    • Relaxing and simple gameplay
    • Easy achievements
    • Low price
    • Suitable for casual and achievement hunters

    Cons

    • Very short playtime
    • Lack of replayability
    • No music volume control
    • No story or narrative
    • No multiplayer or social features

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Strategy, Experimenting, Competence, Survival. It leans lower than usual among comparable games on Story, Idle, Growth.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players freely search and click on hidden mice at their own pace without imposed routines."

    • Competence
      2

      "The game offers some challenge in spotting hidden objects but is generally easy and straightforward."

    • Competition
      -4

      "No competitive elements or comparison to others; focus is on individual completion."

    • Continuation
      -3

      "Short playtime and limited replayability lead to quick disengagement after completion."

    • Cooperation
      -5

      "Entirely single-player with no cooperative or multiplayer features."

    • Creativity
      1

      "Some appreciation for hand-drawn art and clever hiding spots, but no player creation or modification."

    • Domination
      -5

      "No elements of exerting control or superiority over others."

    • Escapism
      3

      "Players use the game as a relaxing, casual distraction from daily life."

    • Expectation
      -4

      "Players engage voluntarily for fun and relaxation, not out of obligation."

    • Experimenting
      -3

      "Gameplay is repetitive with no new mechanics or exploration of game limits."

    • Exploration
      1

      "Some discovery involved in searching the large illustrated scene, but limited to one static image."

    • Expression
      -4

      "No customization or personalization options; fixed presentation."

    • Fantasy
      1

      "Cartoonish, imaginative art style but grounded in a simple hidden object concept."

    • Fellowship
      -5

      "No social or community features within the game itself."

    • Growth
      -3

      "Minimal learning or skill development; mostly pattern recognition."

    • Health
      -5

      "Sedentary gameplay with no physical activity involved."

    • Idle
      -4

      "Requires focused attention to find objects; not suitable for background play."

    • Intimacy
      -5

      "No social interactions or relationship building."

    • Leadership
      -5

      "No leadership or group management elements."

    • Progression
      2

      "Progression through finding mice and earning achievements, but no upgrades or item collection."

    • Relaxation
      4

      "Calm, low-pressure gameplay with relaxing music and art."

    • Sensation
      2

      "Pleasant visual style and music provide mild sensory enjoyment."

    • Status
      -4

      "Achievements do not contribute to global profile; no social recognition."

    • Story
      -5

      "No narrative or story elements; purely a hidden object puzzle."

    • Strategy
      -4

      "No strategic or complex problem-solving required."

    • Thrill
      -4

      "No suspense or risk; predictable and low tension gameplay."

    • Value
      3

      "Low price and short experience considered good value for casual players and achievement hunters."

    • Violence
      -5

      "No violence or destructive gameplay; purely constructive and observational."

    • Survival
      -5

      "No threats or survival mechanics; stable and safe environment."

    Last update: 26/04/2026