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A Short Hike

Xbox One, Nintendo Switch, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2019

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Quick resume

Hike, climb, and soar through the peaceful mountainside landscapes of Hawk Peak Provincial Park as you make your way to the summit.

Global score

99/100

Genres

Adventure, Indie

Pros

  • Relaxing and stress-relieving gameplay
  • Charming art style and music
  • Freedom to explore at own pace
  • Engaging and humorous npc interactions
  • Short but meaningful experience with replay value

Cons

  • Short overall length
  • Some camera control issues
  • Keyboard and mouse controls less optimal than controller
  • Lack of deeper gameplay complexity
  • Minor motion sickness for some players

Motivations

  • Autonomy
    5

    "Players have full freedom to explore the island at their own pace, choose when and how to complete quests, and decide how long to spend on side activities."

  • Competence
    2

    "The game offers satisfying movement mechanics and some skill-based challenges like races and platforming, but overall the difficulty is low and accessible."

  • Competition
    -4

    "Focus is on personal exploration and enjoyment without competitive elements or leaderboards."

  • Continuation
    3

    "Many players report replaying the game multiple times and engaging with side content beyond the main story."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Players can explore and interact with the environment freely, though no building or creation mechanics are present."

  • Domination
    -5

    "No elements of exerting control or superiority over others; interactions are friendly and equal."

  • Escapism
    5

    "Strongly emphasized as a relaxing, stress-relieving experience that helps players escape real-life worries."

  • Expectation
    -5

    "Players engage voluntarily for personal enjoyment and relaxation without pressure or obligation."

  • Experimenting
    3

    "Encourages exploration and trying different paths and activities, though gameplay mechanics remain consistent."

  • Exploration
    5

    "Core motivation is discovering new areas, secrets, and interacting with diverse NPCs across the island."

  • Expression
    2

    "Some customization of visual settings and player movement style, but no character or environment customization."

  • Fantasy
    2

    "Features anthropomorphic bird characters and whimsical world, blending light fantasy with a naturalistic setting."

  • Fellowship
    3

    "Players form emotional connections with NPCs and enjoy their stories, creating a sense of community within the game world."

  • Growth
    3

    "Players improve traversal abilities by collecting feathers and learn about characters and the world through exploration."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related mechanics."

  • Idle
    -3

    "Requires active engagement and attention; players are encouraged to explore and interact rather than idle."

  • Intimacy
    3

    "Meaningful interactions with NPCs foster emotional warmth and connection, though no deep relationships are formed."

  • Leadership
    -5

    "No leadership or management roles; gameplay is focused on individual exploration."

  • Progression
    3

    "Progression through collecting feathers and unlocking movement abilities, as well as completing quests."

  • Relaxation
    5

    "Highly praised for its calming atmosphere, soothing music, and stress-relieving gameplay."

  • Sensation
    3

    "Enjoyable visual style and dynamic soundtrack provide pleasant sensory stimulation."

  • Status
    -5

    "No social recognition or status systems; focus is on personal experience."

  • Story
    3

    "Simple but touching narrative with character development and emotional moments."

  • Strategy
    -2

    "Minimal strategic or problem-solving elements; gameplay is straightforward and accessible."

  • Thrill
    -3

    "Low risk and tension; the experience is calm and controlled rather than suspenseful."

  • Value
    4

    "Players feel the game offers excellent value for its price and playtime, especially given its quality and replayability."

  • Violence
    -5

    "No violence or combat; gameplay focuses on exploration and interaction."

  • Survival
    -5

    "No survival mechanics or threats; environment is safe and stable."

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    Last update: 06/03/2026