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Mutazione

Xbox One, Nintendo Switch, PC (Microsoft Windows), Linux, iOS, Mac, PlayStation 4 • 2019

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Quick resume

A mutant soap opera where small-town gossip meets the supernatural. Explore the Mutazione community as Kai as she cares for her ailing grandfather. Discover magical gardens, new friends & old secrets. They can survive an apocalyptic meteor strike, but can they survive their small-town drama?

Global score

95/100

Genres

Adventure, Indie, Point-and-click, Role-playing (RPG), Music

Pros

  • Beautiful art and animation
  • Deep, engaging narrative and characters
  • Relaxing and immersive atmosphere
  • Unique musical gardening mechanic
  • Strong sense of community and emotional connection

Cons

  • Minimal gameplay challenge
  • Some repetitive exploration
  • Linear story with limited player choice impact
  • Gardening mechanic lacks variety
  • No post-game continuation or chapter select

Motivations

  • Autonomy
    4

    "Players can explore the island freely, choose when to progress time, and decide how much to engage with optional dialogues and gardening, reflecting high personal freedom."

  • Competence
    1

    "Gameplay is simple and predictable with minimal challenge, mostly walking, dialogue, and basic gardening mechanics."

  • Competition
    -5

    "No competitive elements; focus is on personal narrative experience and exploration without comparison to others."

  • Continuation
    3

    "Players express strong attachment, replaying the game multiple times and returning to gardens, indicating habitual engagement."

  • Cooperation
    3

    "Game centers on building relationships and community interactions, fostering a sense of working together within the narrative."

  • Creativity
    3

    "Gardening mechanic allows players to design and customize musical gardens with some creative freedom."

  • Domination
    -5

    "Interactions emphasize empathy and equality; no evidence of exerting control or superiority over others."

  • Escapism
    4

    "Players use the game as a relaxing, immersive escape into a soothing, imaginative world with emotional depth."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and emotional connection, not out of obligation or pressure."

  • Experimenting
    1

    "Some exploration and optional dialogue encourage trying new interactions, but core gameplay is repetitive and routine."

  • Exploration
    4

    "Strong emphasis on discovering new areas, secrets, and character stories across different times of day."

  • Expression
    3

    "Players express themselves through garden design and musical arrangements, customizing their environment."

  • Fantasy
    3

    "Game features imaginative mutant characters, mystical elements, and a fictional island setting."

  • Fellowship
    4

    "Strong sense of community and belonging through interactions with a close-knit cast of characters."

  • Growth
    3

    "Players experience personal development through story and character growth, as well as learning about the world."

  • Health
    -5

    "No physical activity or health-related gameplay; sedentary experience."

  • Idle
    -3

    "Requires focused attention to dialogue and exploration; not designed for background or idle play."

  • Intimacy
    4

    "Game fosters close emotional connections with characters and meaningful social interactions."

  • Leadership
    -4

    "Player role is supportive and participatory rather than leading or directing others."

  • Progression
    2

    "Progression through story chapters and unlocking gardens with new plants and seeds, but no complex upgrade systems."

  • Relaxation
    5

    "Highly praised for its calming atmosphere, soothing music, and slow-paced gameplay promoting relaxation."

  • Sensation
    3

    "Enjoyable sensory experience through vibrant art, rich sound design, and musical garden elements."

  • Status
    -5

    "No social status or recognition systems; focus is on personal narrative experience."

  • Story
    5

    "Narrative-driven game with deep character development, overarching plot, and immersive storytelling."

  • Strategy
    -3

    "Minimal strategic challenge; gardening has some planning but overall straightforward gameplay."

  • Thrill
    -4

    "Game maintains a calm, controlled atmosphere with little suspense or risk."

  • Value
    4

    "Players report high satisfaction and emotional payoff relative to game length and price."

  • Violence
    -5

    "No combat or destructive gameplay; emphasis on nurturing and community."

  • Survival
    -5

    "No survival mechanics or threats; stable, low-risk environment."

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    Last update: 06/03/2026