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Newfound Courage

Xbox One, PC (Microsoft Windows), Mac • 2019

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Quick resume

You're a young man named Alex who arrives in the cliffside town of Silverpine. Explore the town's many mysteries and meet its colourful townsfolk, while you grow closer to a kind-hearted local named Jake. Can the two of you save the town from the impending doom brewing inside the mysterious Vault?

Global score

94/100

Genres

Action, Adventure, Indie, Simulator, Puzzle

Pros

  • Emotional and relatable lgbtq+ story
  • Well-crafted characters and worldbuilding
  • Beautiful soundtrack and pixel art
  • Accessible and gentle puzzle gameplay
  • Meaningful themes of acceptance and growth

Cons

  • Short game length
  • Some minor gameplay and control issues
  • Story elements occasionally confusing or underdeveloped
  • Limited romance despite marketing expectations
  • Lack of customization and replay variety

Motivations

  • Autonomy
    3

    "Players control Alexander's actions and decisions in exploring the town, completing puzzles, and interacting with characters, reflecting personal freedom in gameplay."

  • Competence
    1

    "Gameplay involves simple puzzles and fetch quests that provide some challenge but are generally accessible and not highly skill-demanding."

  • Competition
    -5

    "Game focuses on personal story and emotional experience without any competitive elements or comparison to others."

  • Continuation
    3

    "Players express strong emotional attachment and desire to continue with sequels and DLC, indicating habitual engagement."

  • Cooperation
    -5

    "Single-player experience focused on individual exploration and narrative; no multiplayer or cooperative gameplay."

  • Creativity
    2

    "Players engage with a crafted story world and solve puzzles, but limited player-driven creation or modification."

  • Domination
    -5

    "Interactions emphasize empathy and mutual respect; no elements of exerting control or superiority over others."

  • Escapism
    4

    "Game provides emotional refuge and distraction through a fictional world addressing real-life struggles, aiding stress relief."

  • Expectation
    -4

    "Players engage voluntarily driven by personal interest and emotional connection rather than obligation or external pressure."

  • Experimenting
    1

    "Some exploration of story branches and puzzle solving, but largely follows a linear narrative with limited novelty exploration."

  • Exploration
    2

    "Players discover new areas and lore within the town and its surroundings, though the environment is relatively small and guided."

  • Expression
    -2

    "Limited customization options; players experience a predefined story and character presentation without avatar personalization."

  • Fantasy
    3

    "Incorporates imaginative fiction elements such as the mysterious Vault and supernatural themes alongside realistic emotional narrative."

  • Fellowship
    1

    "Strong sense of community and belonging in the story, though gameplay is single-player and social interaction is narrative-based."

  • Growth
    4

    "Players experience personal development through story themes of self-acceptance, emotional growth, and learning from relationships."

  • Health
    -5

    "Sedentary gameplay typical of narrative adventure games with no physical activity or health-related mechanics."

  • Idle
    -3

    "Requires focused attention on story and puzzles; not designed for background or casual intermittent play."

  • Intimacy
    4

    "Deep emotional connections and relationships are central to the narrative, fostering feelings of closeness and empathy."

  • Leadership
    -5

    "No leadership or group management elements; player follows a personal story without directing others."

  • Progression
    2

    "Players collect lore items and achievements that contribute to story understanding and character development."

  • Relaxation
    3

    "The game balances emotional depth with soothing music and gentle gameplay, creating a relaxing yet engaging experience."

  • Sensation
    2

    "Enjoyable pixel art visuals and orchestral soundtrack provide pleasant sensory stimulation without intense excitement."

  • Status
    -4

    "Focus is on personal emotional journey rather than social recognition or status within a community."

  • Story
    5

    "Narrative immersion is the core of the game, with strong character development, emotional plot, and lore exploration."

  • Strategy
    -1

    "Puzzles require some problem solving but overall gameplay is straightforward and story-driven with minimal strategic depth."

  • Thrill
    0

    "Game contains some suspenseful and emotional moments but generally maintains a calm and reflective tone."

  • Value
    3

    "Players perceive good value for the price given the emotional impact, story quality, and included DLC."

  • Violence
    -5

    "No violent or destructive gameplay; focus is on emotional narrative and puzzle solving."

  • Survival
    -4

    "Stable, low-risk environment without threats or resource management; emphasis on story rather than survival."

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    Last update: 06/03/2026