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Sable

Xbox One, PlayStation 5, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2021

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Quick resume

Embark on an unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.

Global score

86/100

Genres

Adventure, Indie, Role-playing (RPG), Platform, Puzzle

Pros

  • Unique and beautiful art style
  • Relaxing and immersive exploration
  • Engaging coming-of-age story
  • Customization of character and bike
  • Calming soundtrack

Cons

  • Technical bugs and performance issues
  • Some clunky controls and camera
  • Limited depth in story and quests
  • Lack of combat or challenge for some
  • Some players find world sparse or empty

Motivations

  • Autonomy
    4

    "Players have freedom to explore the open world at their own pace, choose quests and paths, and customize character and bike."

  • Competence
    2

    "Engages players with climbing, light puzzles, and exploration challenges, but overall gameplay is relaxed and not highly skill-demanding."

  • Competition
    -4

    "No combat or competitive elements; focus is on personal exploration and self-discovery without comparison to others."

  • Continuation
    3

    "Many players report long playtimes and desire to explore fully, though some find it easy to finish quickly or lose interest due to bugs."

  • Cooperation
    -5

    "Entirely single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Players can customize outfits and bike appearance; exploration and puzzle solving encourage creative problem approaches."

  • Domination
    -5

    "No elements of exerting control or superiority over others; interactions are friendly and equal."

  • Escapism
    5

    "Strongly focused on immersive exploration and relaxation, providing escape from real-life stress and pressure."

  • Expectation
    -5

    "Players engage voluntarily for intrinsic interest in exploration, story, and atmosphere without external pressure."

  • Experimenting
    3

    "Encourages trying different paths, climbing routes, and bike customizations; some players enjoy testing mechanics."

  • Exploration
    5

    "Core gameplay revolves around discovering new areas, secrets, and lore in a vast open world."

  • Expression
    3

    "Customization of character outfits and bike colors/parts allows for personal expression."

  • Fantasy
    4

    "Set in a sci-fi desert world with mystical elements and a coming-of-age narrative, evoking imaginative fiction."

  • Fellowship
    -4

    "Minimal social interaction limited to NPCs; no multiplayer or community features."

  • Growth
    3

    "Players develop skills in climbing and exploration; character progression through stamina upgrades and gear."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related mechanics."

  • Idle
    -3

    "Requires active engagement with exploration and puzzles; not designed for background or idle play."

  • Intimacy
    -4

    "Limited to shallow NPC interactions; no deep emotional or social connections."

  • Leadership
    -5

    "No leadership or group management elements; single-player focused."

  • Progression
    3

    "Players collect masks, outfits, and bike parts to progress and customize, though some progression is cosmetic."

  • Relaxation
    5

    "Highly relaxing and meditative experience with calming music and gentle pacing."

  • Sensation
    3

    "Enjoyable visual art style and soundtrack provide sensory pleasure, though some players note occasional technical issues."

  • Status
    -5

    "No social status or recognition systems; focus is on personal experience."

  • Story
    3

    "Narrative centers on personal growth and exploration with some lore and character interactions, though story is loose and subtle."

  • Strategy
    1

    "Light puzzle solving and route planning involved, but no deep strategic gameplay."

  • Thrill
    -3

    "Low risk, no combat or danger; experience is calm and controlled rather than suspenseful."

  • Value
    3

    "Generally considered good value for the length and quality of experience, especially on sale."

  • Violence
    -5

    "No combat or violent content; gameplay focuses on exploration and peaceful interaction."

  • Survival
    -5

    "No survival mechanics or threats; stable and safe environment."

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    Last update: 06/03/2026