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Bejeweled Deluxe

Plug & Play, PC (Microsoft Windows) • 2006

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Quick resume

In the game, you must swap two adjacent gems to line up three or more of the same jewel type horizontally or vertically to eliminate them. Keep playing until there are no moves left or you've conquered the board. Bejeweled's gameplay can be fun for both kids and adults.

Global score

87/100

Genres

Casual, Puzzle

Pros

  • Addictive and relaxing gameplay
  • Classic and nostalgic experience
  • Simple and accessible mechanics
  • Low system requirements
  • Good soundtrack

Cons

  • Limited game modes and features
  • Dated graphics and presentation
  • No online or social features
  • Overpriced compared to sequels
  • Repetitive and minimal content

Motivations

  • Autonomy
    4

    "Players freely choose moves and strategies in a simple match-3 gameplay without forced routines."

  • Competence
    2

    "Game involves skill in pattern recognition and planning moves, but overall gameplay is simple and repetitive."

  • Competition
    -2

    "Local high scores exist but no online leaderboards or ranked modes; focus is on personal improvement."

  • Continuation
    3

    "Many reviews mention addictive, time-killing gameplay encouraging long or repeated sessions."

  • Cooperation
    -5

    "Single-player game with no cooperative or multiplayer elements."

  • Creativity
    -4

    "Gameplay strictly follows predefined match-3 mechanics with no creation or customization."

  • Domination
    -5

    "No player interaction or dominance over others; purely individual play."

  • Escapism
    3

    "Players use the game as a relaxing distraction and stress relief, a casual time-waster."

  • Expectation
    -4

    "Engagement is voluntary and driven by personal desire for casual fun and nostalgia."

  • Experimenting
    -3

    "Gameplay is consistent with limited modes and no new mechanics to explore."

  • Exploration
    -5

    "No exploration or discovery elements; gameplay occurs on a fixed board."

  • Expression
    -4

    "No character or environment customization; presentation is standardized and minimal."

  • Fantasy
    -5

    "Realistic puzzle gameplay with no fictional or imaginative narrative elements."

  • Fellowship
    -5

    "No social or community features; purely solo experience."

  • Growth
    1

    "Some skill development in pattern recognition and planning, but limited learning opportunities."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    3

    "Suitable for short sessions and casual play; often used as a time filler."

  • Intimacy
    -5

    "No social interactions or relationship building."

  • Leadership
    -5

    "No leadership or group management roles."

  • Progression
    2

    "Players progress through levels by filling a progress bar and increasing scores."

  • Relaxation
    4

    "Game is described as relaxing and soothing with calming music and simple gameplay."

  • Sensation
    1

    "Some sensory enjoyment from colorful graphics and music, but overall simple audiovisuals."

  • Status
    -4

    "No online recognition or social status features; achievements and leaderboards are local or absent."

  • Story
    -5

    "No narrative or story elements; purely gameplay focused."

  • Strategy
    2

    "Requires some planning and problem solving to maximize matches and score."

  • Thrill
    -3

    "Low suspense or risk; gameplay is predictable and calm."

  • Value
    -2

    "Many reviews mention the game is overpriced compared to sequels and limited in content."

  • Violence
    -5

    "No violent content; gameplay is constructive puzzle matching."

  • Survival
    -4

    "No survival or threat avoidance; game ends when no moves remain or time runs out."

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    Last update: 06/03/2026