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BREAK ARTS II

PlayStation 4, PC (Microsoft Windows) • 2018

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Quick resume

Faster than anyone. Stronger than anyone. And more stunning. Customize your robot for “cyber battle racing” in a game that offers all the thrills of racing, battle, and customization. Online, Offline, Time-Attack... which mode will you dominate?!

Global score

74/100

Genres

Action, Indie, Racing

Pros

  • Extensive mech customization
  • Fast-paced and challenging racing
  • Engaging soundtrack and visuals
  • Active developer support and updates
  • Creative freedom and experimentation

Cons

  • Steep learning curve and ai difficulty spikes
  • Small online playerbase
  • Limited race tracks and modes
  • Keyboard controls initially poor
  • Some bugs and optimization issues

Motivations

  • Autonomy
    4

    "Players have extensive freedom to customize and build their own mechs with many options and configurations, allowing personal control over design and playstyle."

  • Competence
    4

    "The game involves mastering complex mech building and challenging racing mechanics with a steep learning curve and skillful play required to succeed."

  • Competition
    3

    "Includes multiplayer racing and leaderboards with AI and player opponents, though online playerbase is small; players compete for ranks and performance."

  • Continuation
    3

    "Players report spending many hours building and tuning mechs and returning to races, though some find the grind and AI difficulty discouraging."

  • Cooperation
    -3

    "Game focuses primarily on individual racing and mech building; multiplayer is competitive rather than cooperative and lacks team modes."

  • Creativity
    5

    "Highly praised for deep and extensive mech customization, including parts, animations, and weapon design, encouraging creative expression."

  • Domination
    1

    "Some reports of aggressive AI behavior and player trash talk, but mostly balanced interactions and mutual respect in community."

  • Escapism
    4

    "Players use the game as a creative outlet and immersive mech racing experience, providing distraction and engagement from real life."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and passion for mechs and racing, not due to obligation or external pressure."

  • Experimenting
    5

    "Strong emphasis on trying new mech builds, testing different parts and strategies, and experimenting with racing tactics."

  • Exploration
    1

    "Limited number of tracks and environments, but some variety and discovery in racing courses and mech design possibilities."

  • Expression
    5

    "Customization allows players to express themselves through mech appearance, animations, and weapon design."

  • Fantasy
    4

    "Players engage in imaginative mech combat racing with futuristic and sci-fi elements, distinct from realistic scenarios."

  • Fellowship
    1

    "Small but active community with Discord and multiplayer, though many players experience solo play due to low online population."

  • Growth
    4

    "Players develop skills in mech building, racing, and strategy, with progression unlocking new parts and improving performance."

  • Health
    -5

    "Typical sedentary gaming experience with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during races and building; not suited for casual or background play."

  • Intimacy
    -4

    "Social interactions are limited and mostly surface-level; community engagement is minimal and competitive."

  • Leadership
    -3

    "No strong leadership roles; players mostly participate individually or in informal groups without formal authority."

  • Progression
    4

    "Players accumulate parts, upgrades, and ranks through racing and building, enabling access to more customization options."

  • Relaxation
    1

    "Gameplay can be intense and challenging with some frustration from AI difficulty and racing mechanics."

  • Sensation
    3

    "Fast-paced racing with vibrant visuals, flashy effects, and energetic soundtrack provide sensory stimulation and excitement."

  • Status
    2

    "Some recognition through ranks and online leaderboards, but limited by small playerbase and niche community."

  • Story
    -4

    "Minimal narrative or plot; gameplay focuses on racing and customization without immersive story elements."

  • Strategy
    4

    "Requires strategic thinking in mech design, balancing stats, and racing tactics to overcome challenges and AI opponents."

  • Thrill
    3

    "High-speed racing and combat create moments of suspense and excitement, though some frustration reported."

  • Value
    3

    "Generally considered a good value for price due to depth of customization and gameplay, though some find grindy progression."

  • Violence
    3

    "Combat involves shooting and destroying opponent mechs during races, with explosions and weapon effects."

  • Survival
    2

    "Players must avoid destruction and manage resources like energy and health to stay alive and win races."

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    Last update: 06/03/2026