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Clustertruck

Xbox One, Nintendo Switch, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2016

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Quick resume

Clustertruck is a chaotic physics based truckformer. Jump your way through insane levels in a game of "the floor is lava" on top of speeding trucks driven by terrible drivers.

Global score

94/100

Genres

Action, Indie, Platform

Pros

  • Fast-paced and fluid gameplay
  • High replayability with workshop and level editor
  • Challenging but fair difficulty curve
  • Creative and unique concept
  • Energetic soundtrack

Cons

  • Short campaign length
  • Some frustrating levels and rng elements
  • Price considered high by some
  • Minimal social or cooperative features
  • Minor bugs and occasional cheating on leaderboards

Motivations

  • Autonomy
    4

    "Players have control over jumps, movement in air, and choice of abilities; gameplay encourages creative approaches and experimentation."

  • Competence
    4

    "High skill ceiling with challenging levels requiring precise timing and reflexes; players receive clear feedback and can improve times."

  • Competition
    3

    "Leaderboards and speedrunning elements encourage comparing performance with others; some cheating issues noted but competition is present."

  • Continuation
    3

    "Players report high replayability, frequent retries, and long play sessions especially with workshop content; some mention short campaign length."

  • Cooperation
    -4

    "Game is primarily single-player with no multiplayer modes; cooperation is minimal, mostly individual play and competition."

  • Creativity
    4

    "Robust level editor and workshop support allow players to create and share custom maps; abilities enable creative gameplay styles."

  • Domination
    -3

    "Interactions are mostly equal and individual; no evidence of exerting control or superiority over others beyond friendly competition."

  • Escapism
    4

    "Players use game for stress relief, distraction, and immersion in fast-paced, chaotic gameplay; described as good for relaxation and flow."

  • Expectation
    -4

    "Players engage voluntarily for fun and challenge; no indication of obligation or pressure to play."

  • Experimenting
    4

    "Players try different abilities, routes, and tricks; game encourages exploration of mechanics and creative problem solving."

  • Exploration
    2

    "Varied themed worlds and user-created levels provide new environments; discovery mostly through level design variety rather than open exploration."

  • Expression
    2

    "Customization mainly via abilities and level creation; no character personalization but some self-expression through gameplay style."

  • Fantasy
    3

    "Game features exaggerated physics and improbable scenarios (jumping on moving trucks, explosions); imaginative and stylized rather than realistic."

  • Fellowship
    -3

    "Minimal social connection; mostly solo play with some social elements via leaderboards and workshop but no strong community bonding."

  • Growth
    3

    "Players develop skills and improve performance over time; learning curve described as steep but rewarding."

  • Health
    -4

    "Sedentary gameplay with no physical activity; some reports of hand cramps from intense play."

  • Idle
    -3

    "Requires focused attention and quick reflexes; not suitable for passive or background play."

  • Intimacy
    -4

    "No evidence of close relationships or emotional sharing; interactions are surface-level or competitive."

  • Leadership
    Insufficient data
  • Progression
    3

    "Players accumulate points to unlock abilities and upgrades; progression tied to performance and replay."

  • Relaxation
    3

    "Game provides flow and catharsis through fast-paced but fair challenge; some players find it relaxing despite occasional frustration."

  • Sensation
    4

    "Exciting visual and auditory stimuli with explosions, fast movement, and energetic soundtrack."

  • Status
    2

    "Leaderboards and achievements provide recognition; some cheating undermines status but social evaluation exists."

  • Story
    -5

    "Game has no story or narrative; purely gameplay focused."

  • Strategy
    3

    "Players must plan routes and use abilities strategically; levels require problem solving and adapting to random elements."

  • Thrill
    4

    "High adrenaline and suspense from fast-paced, chaotic gameplay and risk of instant failure."

  • Value
    1

    "Mixed opinions on price; some feel game is worth it especially on sale, others find it short for full price."

  • Violence
    3

    "Game features explosions and destruction of trucks; combat is indirect and cartoonish but present."

  • Survival
    3

    "Players must avoid failure by precise jumping and timing; resource management minimal but survival of character is key."

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    Last update: 06/03/2026