Vacation Simulator similar games & best alternatives

Vacation Simulator

Windows Mixed Reality, visionOS, Oculus Rift, PlayStation VR, PC (Microsoft Windows), PlayStation VR2, SteamVR, Meta Quest 2, Oculus Quest • 2019

Should you play it?

The latest VR sensation from the creators of ‘Job Simulator’, now with free DLC! Welcome to Vacation Simulator: a rough approximation of VACATION inspired by real human NOT JOBBING. Reallocate your bandwidth and get ready to splash, s’more, snowball, and selfie your way to optimal relaxation.

What works
  • Fun and accessible for all ages
  • Large variety of interactive activities
  • Relaxing and humorous atmosphere
  • Good vr immersion and polish
  • Longer playtime than predecessor
Things to keep in mind
  • Some repetitive tasks
  • Limited social or multiplayer features
  • Minor issues with item respawning
  • Price considered high by some
  • Some puzzles can be challenging or unintuitive

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • LEGO® Bricktales

  • Wanderer

  • Cat on a Diet

  • The Magical Mixture Mill

  • The Witch of Fern Island

  • Fatum Betula

  • Island Saver

  • Wytchwood

  • Crowns and Pawns: Kingdom of Deceit

Hidden Gems

Less popular games with surprisingly high similarity

  • Fatum Betula

  • Crowns and Pawns: Kingdom of Deceit

  • Super Chipflake Ü: Quest for the Uncooked Schnitzel

If you liked…

Recommendations by what you enjoyed most

  • Escapism

    Gecko Gods

  • Exploration

    Yellow Taxi Goes Vroom

  • Relaxation

    DOGWALK

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Vacation Simulator: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Expression. It leans lower than usual among comparable games on Intimacy, Thrill.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players can freely explore the environment, choose different paths, and interact with objects in various ways, reflecting high personal freedom and control."

    Capsule for Title_Pending Title_Pending

    "Players have freedom to explore multiple vacation areas, choose tasks, and interact with many objects in various ways."

  • Competence

    Game with the same Competence vibe

    3

    "Game offers skill-based challenges like managing resources, crafting, combat, and quest completion with feedback and progression."

    Capsule for Cowboy Life Simulator Cowboy Life Simulator

    "Game offers a range of skill-based puzzles and challenges with feedback, though some tasks are simple fetch quests."

  • Competition

    Game with the same Competition vibe

    -4

    "Focus is on personal progression and exploration without leaderboards or direct player-vs-player competition."

    Capsule for Airborne Empire Airborne Empire

    "Focus is on personal progression and exploration without leaderboards or direct player competition."

  • Continuation

    Game with the same Continuation vibe

    4

    "Many players report long play sessions and habitual engagement over dozens of hours."

    Capsule for Song Of The Prairie Song Of The Prairie

    "Many players report long play sessions and habitual engagement, including children playing for hours."

  • Cooperation

    Game with the same Cooperation vibe

    -4

    "Gameplay is primarily single-player with no emphasis on multiplayer cooperation or teamwork."

    Capsule for Block'hood Block'hood

    "Gameplay is primarily single-player with no emphasis on teamwork or multiplayer collaboration."

  • Creativity

    Game with the same Creativity vibe

    4

    "Players can combine objects, experiment with various interactions, and creatively solve puzzles in a sandbox environment."

    Capsule for Rick and Morty: Virtual Rick-ality Rick and Morty: Virtual Rick-ality

    "Players can combine items, customize characters, and creatively solve puzzles in a sandbox environment."

  • Domination

    Game with the same Domination vibe

    -5

    "Interactions are friendly and humorous with no evidence of exerting control or superiority over others."

    Capsule for An Airport for Aliens Currently Run by Dogs An Airport for Aliens Currently Run by Dogs

    "Interactions are friendly and humorous with no evidence of exerting control or superiority over others."

  • Escapism

    Game with the same Escapism vibe

    5

    "Strongly oriented towards relaxation, stress relief, and immersive exploration in a charming, whimsical world."

    Capsule for Gecko Gods Gecko Gods

    "Strongly oriented toward relaxation, stress relief, and immersive escape into a whimsical vacation world."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for fun and relaxation, with no obligation or external pressure reported."

    Capsule for Spooky Bonus Spooky Bonus

    "Players engage voluntarily for fun and relaxation, with no obligation or external pressure reported."

  • Experimenting

    Game with the same Experimenting vibe

    4

    "Encourages trying various item uses and exploring many references, rewarding curiosity and experimentation."

    Capsule for The Wardrobe - Even Better Edition The Wardrobe - Even Better Edition

    "Encourages trying new tasks, exploring different areas, and experimenting with item combinations."

  • Exploration

    Game with the same Exploration vibe

    5

    "Game encourages discovering secrets, hidden collectibles, and exploring varied, creative levels."

    Capsule for Yellow Taxi Goes Vroom Yellow Taxi Goes Vroom

    "Game design emphasizes discovering new areas, unlocking locations, and finding hidden easter eggs."

  • Expression

    Game with the same Expression vibe

    3

    "Character customization through costumes and hub decoration allows self-expression."

    Capsule for PAC-MAN WORLD 2 Re-PAC PAC-MAN WORLD 2 Re-PAC

    "Character customization and ability to decorate or personalize the vacation hub support self-expression."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "Set in a fictional post-human robot world with sci-fi and dystopian themes, engaging imaginative fiction."

    Capsule for Primordia Primordia

    "Set in a futuristic robot world simulating human vacations with whimsical and imaginative elements."

  • Fellowship

    Game with the same Fellowship vibe

    -3

    "Minimal social interaction; primarily a solo experience with limited community engagement."

    Capsule for I Am Bread I Am Bread

    "Minimal social interaction; primarily a solo experience with limited community engagement."

  • Growth

    Game with the same Growth vibe

    3

    "Players develop puzzle-solving skills and learn through varied challenges and mini-games."

    Capsule for A Building Full of Cats 2 A Building Full of Cats 2

    "Players learn to solve puzzles and improve skills through increasingly complex mini-games."

  • Health

    Game with the same Health vibe

    -3

    "Sedentary VR play with some physical balance challenge; no physical exercise or rehab focus."

    Capsule for Richie's Plank Experience Richie's Plank Experience

    "Sedentary VR play with limited physical activity; no emphasis on exercise or physical rehab."

  • Idle

    Game with the same Idle vibe

    -4

    "Requires active attention and interaction; not designed for passive or background play."

    Capsule for Cosmonious High Cosmonious High

    "Requires active attention and interaction; not designed for passive or background play."

  • Intimacy

    Game with the same Intimacy vibe

    -4

    "No evidence of close social relationships or emotional sharing; interactions are scripted and limited."

    Capsule for Card Shark Card Shark

    "No evidence of forming close relationships or emotional sharing; interactions are with bots."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management roles; purely individual player experience."

    Capsule for Anger Foot Anger Foot

    "No leadership or group management roles; purely individual player experience."

  • Progression

    Game with the same Progression vibe

    4

    "Players collect memories and achievements, and unlock new areas, showing clear progression through the game."

    Capsule for Figment 2: Creed Valley Figment 2: Creed Valley

    "Players collect memories and unlock new areas, showing clear progression and achievement."

  • Relaxation

    Game with the same Relaxation vibe

    5

    "Strong emphasis on relaxation, flow, and a cozy, stress-relieving experience."

    Capsule for DOGWALK DOGWALK

    "Strong emphasis on relaxation, flow, and stress relief through playful and calming activities."

  • Sensation

    Game with the same Sensation vibe

    3

    "Enjoyable visual style, sound design, and tactile VR interactions provide sensory pleasure."

    Capsule for Garden of the Sea (VR) Garden of the Sea (VR)

    "Enjoyable visuals, sound design, and tactile VR interactions provide sensory stimulation."

  • Status

    Game with the same Status vibe

    -4

    "No social status or recognition systems; achievements are personal and not publicly ranked."

    Capsule for AI LIMIT AI LIMIT

    "No social status or recognition systems; achievements are personal and not publicly ranked."

  • Story

    Game with the same Story vibe

    2

    "Contains light narrative and lore that provides context and flavor but is not the main focus."

    Capsule for Kingdom Rush  - Tower Defense Kingdom Rush - Tower Defense

    "Contains light narrative elements and lore that provide context but not a deep story focus."

  • Strategy

    Game with the same Strategy vibe

    2

    "Puzzles require some planning and problem solving but are generally straightforward."

    Capsule for Darkarta: A Broken Heart's Quest Collector's Edition Darkarta: A Broken Heart's Quest Collector's Edition

    "Some puzzles require planning and problem solving, but many tasks are straightforward."

  • Thrill

    Game with the same Thrill vibe

    -3

    "Gameplay is low risk and calm, lacking suspense or intense emotional tension."

    Capsule for Croakoloco Croakoloco

    "Gameplay is low risk and calm, lacking suspense or intense emotional tension."

  • Value

    Game with the same Value vibe

    3

    "Players feel the game offers good content, replayability, and enjoyment for its price."

    Capsule for Penny’s Big Breakaway Penny’s Big Breakaway

    "Players generally feel the game offers good content and replayability for the price."

  • Violence

    Game with the same Violence vibe

    -5

    "No violent or destructive gameplay; interactions are playful and constructive."

    Capsule for despelote despelote

    "No violent or destructive gameplay; interactions are constructive and playful."

  • Survival

    Game with the same Survival vibe

    -5

    "No survival or threat avoidance mechanics; environment is safe and stable."

    Capsule for Home is Where One Starts... Home is Where One Starts...

    "No survival or threat avoidance mechanics; environment is safe and stable."

Last update: 01/06/2026