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Century: Age of Ashes

Xbox One, PlayStation 5, PC (Microsoft Windows), iOS, Xbox Series X|S, PlayStation 4, Android • 2021

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Quick resume

Century: Age of Ashes is a free-to-play multiplayer dragon shooter. Master a growing roster of classes and dragons, compete in intense arena battles and rule the skies in fast-paced aerial combats.

Global score

74/100

Genres

Action, Indie, Racing, Free To Play, Adventure

Pros

  • Free to play with no pay-to-win
  • Engaging and skillful dragon flight combat
  • Beautiful graphics and immersive fantasy theme
  • Multiple game modes with team-based play
  • Extensive customization and progression

Cons

  • Matchmaking issues and server instability
  • Limited game modes and classes at launch
  • Lack of in-game communication tools
  • Steep learning curve for new players
  • High cosmetic prices and monetization concerns

Motivations

  • Autonomy
    4

    "Players have control over their dragon's flight, abilities, and class choice, allowing for personal decision-making and skill expression."

  • Competence
    4

    "The game is easy to pick up but hard to master, with a high skill ceiling and rewarding combat mechanics."

  • Competition
    5

    "Strong emphasis on PvP competitive modes including ranked play, team deathmatch, and capture the flag."

  • Continuation
    3

    "Players report long play sessions and habitual engagement, though some frustration with matchmaking and bugs may limit this."

  • Cooperation
    4

    "Team-based gameplay with 3v3 and 6v6 modes requiring coordination and support roles."

  • Creativity
    3

    "Customization of dragons and riders, including cosmetic skins and hatchable baby dragons, supports creative expression."

  • Domination
    3

    "Players seek superiority over others in PvP combat and leaderboard rankings, with some reports of trash talk and dominance."

  • Escapism
    4

    "Players use the game as a thrilling escape with immersive dragon flight and combat, enjoying fantasy immersion."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation."

  • Experimenting
    3

    "Players explore different classes, abilities, and flight maneuvers, experimenting with strategies and tactics."

  • Exploration
    2

    "Maps offer some discovery and navigation challenges, though limited in number currently."

  • Expression
    4

    "Extensive cosmetic customization of dragons and riders allows for personal expression."

  • Fantasy
    5

    "Strong fantasy theme with dragon riding, magical abilities, and lore-rich world."

  • Fellowship
    3

    "Community engagement via Discord and team play fosters social connection, though in-game communication is limited."

  • Growth
    4

    "Players develop skills in flying and combat, with progression systems and learning curves noted."

  • Health
    -5

    "Primarily a sedentary gaming experience with no physical activity component."

  • Idle
    -3

    "Requires focused attention and continuous engagement during matches."

  • Intimacy
    -3

    "Social interactions are mostly surface-level team coordination; limited emotional sharing."

  • Leadership
    2

    "Some players take leadership roles in coordinating teams, but overall balanced team dynamics."

  • Progression
    4

    "Leveling, unlocking dragons, and cosmetic rewards provide a sense of advancement."

  • Relaxation
    1

    "Gameplay is fast-paced and thrilling, with some moments of flow but also tension."

  • Sensation
    4

    "Visuals, sound effects, and fast action provide strong sensory stimulation and excitement."

  • Status
    3

    "Leaderboards, ranks, and cosmetic prestige contribute to social recognition."

  • Story
    2

    "Lore is present mainly in item descriptions and background, with limited narrative immersion."

  • Strategy
    3

    "Players use tactics, positioning, and ability timing in team-based combat."

  • Thrill
    4

    "Fast-paced aerial combat and risk-reward maneuvers create suspense and excitement."

  • Value
    4

    "Free-to-play model with generous rewards and no pay-to-win elements offers good value."

  • Violence
    4

    "Combat involves destruction and elimination of opponents with fire and explosive attacks."

  • Survival
    3

    "Players must avoid death and manage health and shields in combat to survive."

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    Last update: 06/03/2026