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Century: Age of Ashes similar games & best alternatives

Century: Age of Ashes

PC (Microsoft Windows), iOS, Xbox One, PlayStation 4, Android, Xbox Series X|S, PlayStation 5 • 2021

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Quick resume

Century: Age of Ashes is a free-to-play multiplayer dragon shooter. Master a growing roster of classes and dragons, compete in intense arena battles and rule the skies in fast-paced aerial combats.

Global score

74/100

Genres

Action, Indie, Racing, Free To Play, Adventure

Similar games

    Pros

    • Free to play with no pay-to-win
    • Engaging and skillful dragon flight combat
    • Beautiful graphics and immersive fantasy theme
    • Multiple game modes with team-based play
    • Extensive customization and progression

    Cons

    • Matchmaking issues and server instability
    • Limited game modes and classes at launch
    • Lack of in-game communication tools
    • Steep learning curve for new players
    • High cosmetic prices and monetization concerns

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Fantasy, Domination. It leans lower than usual among comparable games on Intimacy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have control over their dragon's flight, abilities, and class choice, allowing for personal decision-making and skill expression."

    • Competence
      4

      "The game is easy to pick up but hard to master, with a high skill ceiling and rewarding combat mechanics."

    • Competition
      5

      "Strong emphasis on PvP competitive modes including ranked play, team deathmatch, and capture the flag."

    • Continuation
      3

      "Players report long play sessions and habitual engagement, though some frustration with matchmaking and bugs may limit this."

    • Cooperation
      4

      "Team-based gameplay with 3v3 and 6v6 modes requiring coordination and support roles."

    • Creativity
      3

      "Customization of dragons and riders, including cosmetic skins and hatchable baby dragons, supports creative expression."

    • Domination
      3

      "Players seek superiority over others in PvP combat and leaderboard rankings, with some reports of trash talk and dominance."

    • Escapism
      4

      "Players use the game as a thrilling escape with immersive dragon flight and combat, enjoying fantasy immersion."

    • Expectation
      -4

      "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation."

    • Experimenting
      3

      "Players explore different classes, abilities, and flight maneuvers, experimenting with strategies and tactics."

    • Exploration
      2

      "Maps offer some discovery and navigation challenges, though limited in number currently."

    • Expression
      4

      "Extensive cosmetic customization of dragons and riders allows for personal expression."

    • Fantasy
      5

      "Strong fantasy theme with dragon riding, magical abilities, and lore-rich world."

    • Fellowship
      3

      "Community engagement via Discord and team play fosters social connection, though in-game communication is limited."

    • Growth
      4

      "Players develop skills in flying and combat, with progression systems and learning curves noted."

    • Health
      -5

      "Primarily a sedentary gaming experience with no physical activity component."

    • Idle
      -3

      "Requires focused attention and continuous engagement during matches."

    • Intimacy
      -3

      "Social interactions are mostly surface-level team coordination; limited emotional sharing."

    • Leadership
      2

      "Some players take leadership roles in coordinating teams, but overall balanced team dynamics."

    • Progression
      4

      "Leveling, unlocking dragons, and cosmetic rewards provide a sense of advancement."

    • Relaxation
      1

      "Gameplay is fast-paced and thrilling, with some moments of flow but also tension."

    • Sensation
      4

      "Visuals, sound effects, and fast action provide strong sensory stimulation and excitement."

    • Status
      3

      "Leaderboards, ranks, and cosmetic prestige contribute to social recognition."

    • Story
      2

      "Lore is present mainly in item descriptions and background, with limited narrative immersion."

    • Strategy
      3

      "Players use tactics, positioning, and ability timing in team-based combat."

    • Thrill
      4

      "Fast-paced aerial combat and risk-reward maneuvers create suspense and excitement."

    • Value
      4

      "Free-to-play model with generous rewards and no pay-to-win elements offers good value."

    • Violence
      4

      "Combat involves destruction and elimination of opponents with fire and explosive attacks."

    • Survival
      3

      "Players must avoid death and manage health and shields in combat to survive."

    Where to buy

    Last update: 29/04/2026