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CODE VEIN

PlayStation 5, Xbox Series X|S, PC (Microsoft Windows) • 2019

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Quick resume

In the face of certain death, we rise. Team up and embark on a journey to the ends of hell to unlock your past and escape your living nightmare in CODE VEIN.

Global score

83/100

Genres

Action, Role-playing (RPG)

Pros

  • Extensive character customization
  • Flexible class and build system
  • Engaging combat with companions
  • Emotional story and world-building
  • Good replayability and multiple endings

Cons

  • Clunky and sometimes stiff combat
  • Repetitive enemy and level design
  • Maze-like confusing maps
  • Slow pacing in story delivery
  • Limited multiplayer and social features

Motivations

  • Autonomy
    4

    "Players can freely choose and swap Blood Codes (classes) and customize builds extensively, allowing personal playstyle control."

  • Competence
    3

    "Combat requires skill and timing, with boss fights that punish mistakes, but some players find it less refined and occasionally clunky."

  • Competition
    -3

    "Focus is on solo or co-op play with AI or friends; no ranked or leaderboard modes mentioned."

  • Continuation
    4

    "Many players report long playtimes, replayability through multiple endings and builds, and habitual engagement."

  • Cooperation
    4

    "Game designed around AI companions; co-op multiplayer exists but limited; cooperation is integral to gameplay."

  • Creativity
    5

    "Extensive character customization and flexible class/skill system encourage creative experimentation."

  • Domination
    -4

    "Interactions emphasize companionship and shared effort rather than dominance or power over others."

  • Escapism
    4

    "Anime aesthetic, emotional story, and immersive world provide strong escapism from real life."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and exploration rather than obligation or pressure."

  • Experimenting
    4

    "Blood Code swapping and build mixing encourage trying new strategies and playstyles."

  • Exploration
    3

    "Players explore varied but sometimes maze-like levels with secrets and collectibles, though some areas are repetitive."

  • Expression
    5

    "Highly detailed character creator and outfit customization enable strong self-expression."

  • Fantasy
    5

    "Set in a post-apocalyptic vampire world with anime-style fiction and supernatural elements."

  • Fellowship
    3

    "Community and multiplayer exist but social interaction is mostly limited to companions and co-op."

  • Growth
    3

    "Players learn combat mechanics, optimize builds, and develop skills over time."

  • Health
    -4

    "Typical sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during combat and exploration; not designed for idle or background play."

  • Intimacy
    2

    "Companions have backstories and emotional ties, but social interactions are limited and mostly surface-level."

  • Leadership
    -3

    "Players mostly follow companion AI or cooperate equally; no strong leadership roles described."

  • Progression
    4

    "Leveling, acquiring weapons, blood codes, and upgrades provide clear progression and power growth."

  • Relaxation
    1

    "Some players find combat rewarding and flow-inducing, but others note frustration and tension in boss fights."

  • Sensation
    3

    "Anime visuals, music, and combat animations provide sensory stimulation and excitement."

  • Status
    -3

    "No emphasis on social recognition or leaderboards; focus is on personal achievement."

  • Story
    3

    "Narrative and character backstories are prominent, though some find it melodramatic or slow."

  • Strategy
    3

    "Combat and build customization require planning and tactical thinking."

  • Thrill
    2

    "Boss fights and combat provide moments of suspense and challenge, but difficulty is moderate."

  • Value
    3

    "Players report good value especially on sale, with many hours of content and replayability."

  • Violence
    3

    "Combat involves melee and ranged attacks with blood and destruction, typical of soulslike games."

  • Survival
    2

    "Players must manage health, stamina, and resources to survive challenging encounters."

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    Last update: 06/03/2026