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Come with Me

PC (Microsoft Windows) • 2021

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Quick resume

Come with Me is a two-player cooperative game set in a puzzle filled magical world. Solve puzzles together by using your special abilities and collect memories to uncover the mystery of the world around you.

Global score

74/100

Genres

Action, Adventure, Casual, Indie, Role-playing (RPG), Free To Play

Pros

  • Cute and emotional story
  • Cooperative gameplay
  • Free to play
  • Short and accessible
  • Charming art and music

Cons

  • Short length and limited replayability
  • Bugs and desync issues in multiplayer
  • Clunky camera and controls
  • Lack of customization and settings
  • Some confusing or abrupt story elements

Motivations

  • Autonomy
    3

    "Players control their own character and make decisions to solve puzzles cooperatively, with some freedom in approach."

  • Competence
    2

    "Puzzles are simple and easy, suitable for casual players, but require some problem solving and coordination."

  • Competition
    -4

    "Focus is on cooperative play with a friend, no competitive elements or leaderboards mentioned."

  • Continuation
    -3

    "Game is very short (around 30 minutes) with limited replayability beyond achievements."

  • Cooperation
    5

    "Core gameplay is cooperative puzzle solving with a friend, requiring teamwork and communication."

  • Creativity
    1

    "Players solve puzzles and explore story but limited creation or modification of game elements."

  • Domination
    -5

    "Players participate equally in cooperative gameplay with no power imbalance or dominance."

  • Escapism
    4

    "Players enjoy a cute, emotional story and distraction from real life through cooperative play."

  • Expectation
    -4

    "Players engage voluntarily for fun and emotional experience, no obligation or pressure reported."

  • Experimenting
    1

    "Some exploration of puzzle mechanics and story, but mostly straightforward gameplay."

  • Exploration
    2

    "Players collect memories and explore small levels to uncover story elements."

  • Expression
    -3

    "No character customization or cosmetic expression; fixed characters and presentation."

  • Fantasy
    3

    "Game features imaginative characters and story with fantasy elements and emotional themes."

  • Fellowship
    4

    "Strong sense of community and bonding through cooperative play with friends or loved ones."

  • Growth
    2

    "Players learn puzzle solutions and improve coordination, but limited long-term skill growth."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused cooperative play; not a background or idle game."

  • Intimacy
    4

    "Encourages close social interaction and emotional connection with a friend or partner."

  • Leadership
    -4

    "Gameplay emphasizes equal cooperation rather than leadership or hierarchical roles."

  • Progression
    2

    "Players collect memories and achievements, but no extensive item or upgrade systems."

  • Relaxation
    3

    "Generally relaxing and heartwarming experience despite some bugs and camera issues."

  • Sensation
    2

    "Enjoyable art style and music provide sensory pleasure, though not intense stimulation."

  • Status
    -5

    "No social status or ranking systems; focus is on personal and cooperative experience."

  • Story
    4

    "Emotional and meaningful narrative experienced through cooperative play and collectibles."

  • Strategy
    1

    "Simple puzzle solving requires some planning but no deep strategic complexity."

  • Thrill
    -2

    "Low risk and suspense; some emotional impact but no intense thrills or tension."

  • Value
    5

    "Free game with positive user sentiment about value for time and entertainment."

  • Violence
    -4

    "No enjoyment of violence; game focuses on cooperation and emotional story."

  • Survival
    -4

    "Stable, low-risk environment with no survival or threat mechanics."

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    Last update: 06/03/2026