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Haven
2020
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Quick resume
Two lovers gave up everything and escaped to a lost planet to be together. Glide through a mysterious landscape, explore a fragmented world and fight against what’s trying to tear them apart in this RPG adventure about love, rebellion, and freedom.
Global score
89/100
Genres
Adventure, Indie, Role-playing (RPG)
Pros
- Heartfelt and realistic romantic story
- Strong voice acting and character writing
- Relaxing exploration and atmosphere
- Inclusive same-sex relationship options
- Engaging soundtrack
Cons
- Combat can be clunky and repetitive
- Movement controls sometimes awkward
- Exploration can feel repetitive
- Limited co-op interaction for second player
- Some players find story pacing slow
Motivations
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Autonomy3
"Players control both characters simultaneously with freedom to explore, make dialogue choices, and manage combat actions, indicating a good level of personal control."
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Competence1
"Combat involves timing and coordination but is generally described as easy and not highly challenging; exploration is simple and repetitive."
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Competition-4
"Focus is on personal story and relationship development with no mention of competitive modes or leaderboards."
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Continuation2
"Players report engaging story and characters that encourage continued play, though some find gameplay repetitive and take breaks."
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Cooperation4
"Co-op mode allows two players to control the couple together, emphasizing teamwork in combat and shared decision-making."
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Creativity2
"Players can explore and interact with the environment, cook, and customize the ship with found items, though core gameplay is structured."
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Domination-5
"Interactions are based on mutual respect and partnership; no evidence of exerting control or superiority over others."
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Escapism4
"The game offers a relaxing, immersive experience on an alien planet with a focus on emotional connection and escape from real life."
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Expectation-4
"Players engage voluntarily for intrinsic interest in story, characters, and relationship dynamics without external pressure."
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Experimenting1
"Some exploration and combat experimentation is encouraged, but much gameplay follows established routines."
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Exploration3
"Players explore multiple islands, discover secrets, and interact with the environment, though some find areas repetitive."
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Expression2
"Customization of the ship and character interactions allow some self-expression, though character appearance is preset."
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Fantasy3
"Set on an alien planet with sci-fi elements and imaginative story, though grounded in realistic relationship portrayal."
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Fellowship3
"Strong community feeling through shared relationship experience and co-op play, though solo play is also supported."
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Growth2
"Players learn combat timing, enemy patterns, and explore story development, though gameplay complexity is moderate."
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Health-5
"Game is sedentary with no physical activity or health-related mechanics."
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Idle-3
"Requires focused attention during exploration and combat; some players find movement controls demanding."
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Intimacy5
"Central focus on developing a close romantic relationship with detailed dialogue, affectionate interactions, and emotional depth."
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Leadership-3
"Players share control equally in co-op and support each other; no evidence of leadership or authority roles."
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Progression2
"Players collect resources, craft items, level up, and unlock story content, showing gradual accumulation and advancement."
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Relaxation4
"Overall experience is described as calming, cozy, and therapeutic with a chill pace and soothing music."
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Sensation3
"Enjoyable visuals, music, and character animations provide sensory pleasure and emotional engagement."
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Status-4
"Game focuses on personal story and relationship without social ranking or recognition systems."
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Story5
"Highly praised narrative immersion with strong character development, emotional dialogue, and meaningful plot."
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Strategy1
"Combat requires some timing and coordination but is generally simple; exploration is straightforward."
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Thrill-2
"Game is mostly calm and relaxing with occasional tension in combat but no sustained suspense or risk."
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Value4
"Players feel the game offers good value for time and money due to story, characters, and unique experience."
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Violence-4
"Combat is non-lethal and focuses on pacifying corrupted creatures; emphasis on cooperation and healing."
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Survival1
"Light survival elements with resource gathering and crafting, but low threat and forgiving gameplay."
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Last update: 06/03/2026