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CORPSE FACTORY

Nintendo Switch, PC (Microsoft Windows) • 2022

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Quick resume

Discard your sense of morality and enter the world of CORPSE FACTORY. An obscure website allows users to request a death. Victims supposedly receive a photograph of their own corpse before they are killed! With English voice acting by an all-star cast.

Global score

80/100

Genres

Adventure, Casual, Indie, Visual Novel

Pros

  • Engaging psychological thriller story
  • High quality english voice acting
  • Atmospheric soundtrack and visuals
  • Deep character development
  • Multiple endings with replay value

Cons

  • Limited player choices and interactivity
  • Some plot holes and rushed ending
  • Police incompetence reduces realism
  • Some characters act illogically
  • Shorter length for price at full cost

Motivations

  • Autonomy
    -3

    "Mostly a kinetic visual novel with very few choices that do not significantly affect the story direction"

  • Competence
    3

    "Engages players in understanding complex psychological states and narrative puzzles, requiring attention and interpretation"

  • Competition
    -5

    "No evidence of competitive elements; focus is on personal narrative experience"

  • Continuation
    4

    "Players report long play sessions and strong engagement with story and characters"

  • Cooperation
    -5

    "Single player experience focused on individual reading and interpretation"

  • Creativity
    2

    "Some player creativity in theorizing and interpreting story, but limited in-game creation or modification"

  • Domination
    -5

    "No evidence of exerting control or superiority over others in gameplay or narrative"

  • Escapism
    4

    "Players use the game as psychological thriller escape, immersing in dark, fictional mental states"

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest in psychological horror and narrative"

  • Experimenting
    -3

    "Limited gameplay choices reduce experimentation; focus on following established narrative"

  • Exploration
    2

    "Exploration of psychological themes and character perspectives rather than physical environments"

  • Expression
    -4

    "Limited customization or self-expression; fixed character presentation"

  • Fantasy
    -2

    "Story grounded in psychological realism and urban legend, minimal supernatural elements"

  • Fellowship
    -5

    "Primarily a solitary experience with minimal social interaction"

  • Growth
    3

    "Players develop understanding of complex mental health issues and character psychology"

  • Health
    -5

    "Sedentary gameplay with no physical activity component"

  • Idle
    -4

    "Requires focused reading and attention throughout; not a casual or background activity"

  • Intimacy
    -4

    "Limited social connection; emotional engagement is with characters rather than real people"

  • Leadership
    -5

    "No leadership or group management elements"

  • Progression
    2

    "Narrative progression through story acts and endings, but no item or power accumulation"

  • Relaxation
    -2

    "Tense and unsettling psychological horror atmosphere, not primarily relaxing"

  • Sensation
    3

    "Strong sensory stimulation through music, voice acting, and visuals"

  • Status
    -5

    "No social status or recognition mechanics"

  • Story
    5

    "Highly narrative-driven with deep psychological themes and multiple endings"

  • Strategy
    -3

    "Minimal strategic or problem-solving gameplay; focus on narrative consumption"

  • Thrill
    4

    "Psychological thriller elements create suspense and tension"

  • Value
    3

    "Players feel the game offers good value for time and money spent"

  • Violence
    4

    "Game contains graphic violence and morbid themes as core narrative elements"

  • Survival
    1

    "Some thematic focus on avoiding death but no active survival gameplay"

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    Last update: 06/03/2026