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Memory's Dogma CODE:01

PC (Microsoft Windows) • 2016

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Quick resume

Japan, 2030 A.D. Memories can now be digitized and archived, allowing people to communicate with the deceased. With only one week left before his best friend’s memories are deleted, can Hiroki uncover the truth behind Sorano’s death?

Global score

78/100

Genres

Adventure, Casual, Indie

Pros

  • Engaging sci-fi mystery story
  • High quality voice acting
  • Good art and music
  • Timed choice mechanic adds tension
  • Philosophical and emotional themes

Cons

  • Story shifts genre mid-way
  • Many characters underdeveloped or dropped
  • Lack of meaningful player choices
  • Incomplete story with no sequel released
  • Some translation and technical issues

Motivations

  • Autonomy
    3

    "Players make timed choices that influence dialogue and can lead to bad endings, but overall the story is linear with limited branching."

  • Competence
    2

    "The game involves reading and making timed decisions, requiring attention and some skill in choosing correct options, but lacks complex gameplay challenges."

  • Competition
    -5

    "No competitive elements or player comparison; focus is on personal story experience."

  • Continuation
    2

    "Many players report being engaged for the 8-10 hour length and wanting to see sequels, though some mention the story feels incomplete and may reduce continued play."

  • Cooperation
    -5

    "Single player visual novel with no multiplayer or cooperative features."

  • Creativity
    1

    "Some creativity in story and worldbuilding, but many elements are considered clichéd or borrowed; limited player creativity."

  • Domination
    -5

    "No social dominance or power over others expressed in gameplay or narrative."

  • Escapism
    4

    "Players use the game to immerse in a futuristic sci-fi story with emotional and philosophical themes, providing escape from reality."

  • Expectation
    -3

    "Players generally engage voluntarily out of interest in story and genre, though some feel obligated due to Kickstarter backing or community interest."

  • Experimenting
    -2

    "Limited experimentation due to linear story and fixed choices; some novelty in timed decision mechanic."

  • Exploration
    -3

    "Story-driven linear progression with no open world or exploratory gameplay."

  • Expression
    -4

    "No character customization or player expression; fixed character visuals and narrative."

  • Fantasy
    2

    "Starts as realistic sci-fi but shifts into fantasy/superpower elements, blending speculative fiction with supernatural themes."

  • Fellowship
    -4

    "Primarily a solitary experience with minimal social interaction or community features."

  • Growth
    3

    "Story involves character development and emotional growth, with players learning about the plot and characters."

  • Health
    -5

    "Sedentary gameplay with no physical activity."

  • Idle
    -4

    "Requires focused reading and attention; not designed for casual or background play."

  • Intimacy
    1

    "Some emotional connection to characters and story, but limited social or interpersonal interaction."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    1

    "Progression is narrative-based with story advancement and unlocking CGs and music, but no item or power accumulation."

  • Relaxation
    1

    "Some players find the story immersive and relaxing, but others note tension and emotional strain in dramatic scenes."

  • Sensation
    2

    "Enjoyable art, music, and voice acting provide sensory stimulation and emotional engagement."

  • Status
    -5

    "No social status or recognition systems."

  • Story
    4

    "Strong narrative focus with immersive plot, character development, and philosophical themes."

  • Strategy
    -3

    "Minimal strategic or problem-solving gameplay; choices are mostly timed dialogue selections."

  • Thrill
    2

    "Some suspense and tension in mystery and action scenes, though pacing and fight descriptions sometimes criticized."

  • Value
    1

    "Mixed opinions on value; some praise production quality for price, others feel story incomplete and price high for length."

  • Violence
    3

    "Contains violent and gore scenes including torture and combat, which are part of the narrative."

  • Survival
    1

    "Themes of survival and avoiding death appear in story, but no gameplay mechanics focused on survival."

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    Last update: 06/03/2026