Crowns and Pawns: Kingdom of Deceit similar games & best alternatives
Crowns and Pawns: Kingdom of Deceit
2022
Related articles
Quick resume
Legends of the past come back to life in this charming point-and-click adventure. Pack your bags and journey with Crowns and Pawns: Kingdom of Deceit through modern day Europe to uncover the conspiracy behind a cursed relic and the secrets of the King who was never crowned.
Global score
81/100
Genres
Adventure, Indie, Puzzle, Point-and-click
Similar games
Pros
- Engaging and logical puzzles
- Strong voice acting and character charm
- Beautiful and colorful art style
- Character customization affecting gameplay
- Interesting historical and cultural setting
Cons
- Short game length
- Some puzzles rely on trial and error
- Occasional unclear puzzle solutions
- Rushed and incomplete feeling ending
- Timed action sequences can be frustrating
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Expression. It leans lower than usual among comparable games on Thrill, Survival.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players can choose the protagonist's profession and customize her appearance, affecting puzzle solutions and gameplay, indicating a high degree of player control and decision-making."
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Competence3
"Puzzles are logical and moderately challenging, requiring skill and thought, though some rely on trial and error."
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Competition-5
"The game is a single-player point-and-click adventure with no competitive elements or player comparison."
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Continuation2
"Players express engagement and desire to replay due to different professions and puzzle variations, though the game is relatively short."
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Cooperation-5
"Gameplay is focused on individual puzzle solving and story progression without multiplayer or cooperative elements."
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Creativity3
"Customization of character appearance and profession, as well as puzzle-solving approaches, encourage creative problem-solving."
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Domination-5
"No evidence of exerting control or superiority over others; interactions are narrative-driven and cooperative in tone."
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Escapism4
"Players enjoy immersion in a fictional mystery adventure set in Lithuania and Europe, providing distraction and stress relief."
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Expectation-4
"Players engage voluntarily out of personal interest and enjoyment rather than obligation or pressure."
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Experimenting3
"Players try different professions and outfits that affect puzzle solutions, encouraging exploration of game mechanics."
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Exploration4
"The game involves discovering various European locations and uncovering historical and fictional secrets."
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Expression3
"Character customization through wardrobe and hairstyle allows personal expression within the game."
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Fantasy2
"While grounded in modern and historical settings, the game includes some fantasy elements and imaginative fiction."
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Fellowship-4
"The game is primarily a solo experience with limited social interaction beyond narrative character relationships."
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Growth3
"Players develop problem-solving skills through puzzles and learn about Lithuanian history and culture."
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Health-5
"The game is sedentary with no physical activity or health-related gameplay."
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Idle-3
"Requires focused attention on puzzles and story; not designed for casual or background play."
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Intimacy-3
"Social interactions are limited to scripted character dialogues without forming close personal relationships."
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Leadership-5
"No leadership or group management elements present; gameplay is individual and narrative-driven."
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Progression3
"Players progress by collecting items, solving puzzles, and unlocking story elements, showing clear advancement."
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Relaxation3
"The game offers a balanced challenge with a cozy atmosphere and humor, promoting a relaxed flow state."
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Sensation3
"Bright, colorful visuals and good voice acting provide pleasant sensory stimulation and emotional engagement."
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Status-5
"No social status or recognition mechanics; achievements and progress are personal and private."
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Story4
"Strong narrative focus with character development, mystery, and historical context driving player engagement."
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Strategy2
"Puzzles require logical thinking and planning, though not deeply strategic or complex."
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Thrill-2
"Minimal suspense or risk; some timed puzzles add mild tension but overall a calm experience."
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Value3
"Players feel the game offers good value for time and money, especially as a quality indie adventure."
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Violence-5
"No combat or destructive gameplay; focus is on exploration and puzzle solving."
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Survival-5
"No survival or threat avoidance mechanics; stable and safe gameplay environment."
Last update: 29/04/2026