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Slender Threads

Nintendo Switch, PC (Microsoft Windows), Linux, iOS, Mac, Android • 2025

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Quick resume

In this paranormal point-and-click adventure, a traveling salesman races to stop a string of horrific deaths in a quiet seaside town—before he’s next.

Global score

91/100

Genres

Adventure, Indie, Point-and-click

Pros

  • Excellent voice acting
  • Unique and appealing art style
  • Engaging story with mystery and humor
  • Logical and well-designed puzzles
  • Quality of life features like fast travel and hint system

Cons

  • Short game length
  • Ending considered abrupt or unsatisfying by some
  • Limited replayability beyond achievements
  • Some puzzles may feel too easy or straightforward
  • No multiplayer or social features

Motivations

  • Autonomy
    4

    "Players have freedom to explore multiple locations, choose dialogue options, and solve puzzles with some personal pacing and decision-making."

  • Competence
    3

    "Puzzles require logical thinking and problem solving, providing a moderate challenge with feedback through progression."

  • Competition
    -5

    "Single-player experience focused on personal exploration and puzzle solving without competitive elements."

  • Continuation
    3

    "Many players report being engaged and reluctant to stop playing, with some playing through in one sitting and returning for achievements."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer features."

  • Creativity
    2

    "Players engage in puzzle solving and exploration but do not create or modify game content; some freedom in puzzle approaches."

  • Domination
    -5

    "No social or multiplayer interaction to exert control or dominance over others."

  • Escapism
    4

    "Players immerse themselves in a dark, eerie, and mysterious fictional world to escape reality."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and enjoyment, with no obligation or external pressure."

  • Experimenting
    3

    "Encourages exploration and trying different puzzle solutions and dialogue options, with some novelty in interactions."

  • Exploration
    4

    "Players explore a variety of locations in a small town, discovering clues, secrets, and story elements."

  • Expression
    -4

    "No character customization or cosmetic personalization; presentation is fixed and stylized."

  • Fantasy
    4

    "Engages players in a supernatural, horror-themed fictional narrative with imaginative elements."

  • Fellowship
    -5

    "Focuses on solo play with minimal social interaction or community involvement."

  • Growth
    3

    "Players develop problem-solving skills and learn puzzle mechanics throughout the game."

  • Health
    -5

    "Sedentary gameplay typical of point-and-click adventures with no physical activity."

  • Idle
    -4

    "Requires focused attention to solve puzzles and progress; not designed for casual or background play."

  • Intimacy
    -5

    "No social or emotional relationship building; interactions are with NPCs but limited to scripted dialogue."

  • Leadership
    -5

    "No leadership or group management roles; single-player narrative experience."

  • Progression
    3

    "Players collect items and unlock new areas as they advance through the story and puzzles."

  • Relaxation
    3

    "Generally a calm, atmospheric experience with moments of tension balanced by humor and lighthearted dialogue."

  • Sensation
    3

    "Enjoyable art style, voice acting, and sound design provide sensory engagement without overwhelming stimulation."

  • Status
    -5

    "No social recognition or ranking systems; achievements are personal milestones."

  • Story
    4

    "Strong narrative focus with engaging characters, plot twists, and thematic depth."

  • Strategy
    2

    "Requires logical thinking and puzzle solving but not complex strategic planning."

  • Thrill
    2

    "Contains suspenseful and eerie moments, including horror elements and plot twists, but overall moderate tension."

  • Value
    2

    "Generally considered good value for a quality indie point-and-click adventure, though some note short length."

  • Violence
    -3

    "Minimal violence; focus is on puzzle solving and narrative rather than combat or destruction."

  • Survival
    -4

    "No survival mechanics or threat avoidance; stable environment focused on exploration and story."

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    Last update: 06/03/2026