Curious Expedition 2 similar games & best alternatives
Curious Expedition 2
2021
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Quick resume
Curious Expedition 2 is a turn-based narrative roguelike set in a reimagined version of the late 19th century that uses procedural gameplay and story elements to create completely unique and epic adventures every time you play.
Global score
89/100
Genres
Adventure, Indie, Role-playing (RPG), Simulator, Strategy, Card & Board Game, Turn-based strategy (TBS)
Pros
- Engaging exploration and resource management
- Rich emergent storytelling and character interactions
- High replay value with varied playstyles
- Improved combat and equipment systems
- Charming and unique art style
Cons
- Early access bugs and occasional performance issues
- Some players find combat and story missions repetitive
- Party size limits experimentation
- Art animations sometimes awkward
- Linear story missions may reduce roguelike feel
Motivations
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Autonomy4
"Players have control over expedition planning, party composition, equipment, and strategic decisions during exploration and combat, with multiple playstyles and choices."
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Competence3
"The game involves skillful resource management, tactical dice-based combat, and strategic planning with feedback on performance and progression."
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Competition-3
"Focus is on personal exploration and progression; while there are weekly online club competitions, the main gameplay emphasizes individual pacing and goals."
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Continuation4
"Players report long sessions, high replay value, and habitual play with multiple runs and campaign progression."
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Cooperation-2
"Gameplay centers on managing a personal party of explorers and animals; multiplayer or cooperative play is not mentioned."
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Creativity3
"Players customize party composition, equipment, and approach to exploration and combat, enabling creative strategies and team builds."
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Domination-4
"Interactions with natives and other characters emphasize nuanced relationships rather than exerting control or superiority."
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Escapism5
"Strongly immersive alternate 19th century setting with fantasy elements provides escapism and stress relief."
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Expectation-4
"Players engage voluntarily for intrinsic interest and enjoyment; no indication of obligation or external pressure."
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Experimenting4
"Players try different characters, strategies, and approaches; the game encourages exploration of mechanics and team compositions."
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Exploration5
"Core gameplay revolves around discovering new islands, secrets, and events in procedurally generated maps."
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Expression3
"Players customize characters with equipment and form unique parties, expressing playstyle preferences."
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Fantasy4
"The game features imaginative fiction with dinosaurs, sentient robots, eldritch elements, and alternate history."
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Fellowship-3
"Gameplay is focused on solo expeditions and individual progression; social features are limited to online leaderboards and community events."
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Growth4
"Players develop skills, level up characters, and unlock new items and companions, supporting learning and personal development."
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Health-4
"Gameplay is sedentary with no physical activity; players manage virtual sanity and health but no physical exercise."
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Idle-4
"Requires continuous attention and strategic decision-making; not designed for background or idle play."
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Intimacy2
"Some character interactions include forming friendships and romances, but emotional connections are limited to in-game party members."
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Leadership3
"Players lead and manage a party of explorers and animals, making decisions and guiding the team."
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Progression5
"Strong emphasis on accumulating items, upgrades, fame, and unlocking new characters and equipment."
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Relaxation3
"The game balances challenge and flow, providing a satisfying and often relaxing experience despite occasional tension."
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Sensation3
"Enjoyable visual style, sound design, and emergent storytelling provide sensory and emotional engagement."
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Status2
"Recognition through leaderboards, club rankings, and unlockable cosmetic frames offers some social status."
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Story4
"Narrative immersion is enhanced by story campaigns, character interactions, and emergent storytelling."
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Strategy4
"Requires mental challenge in resource management, tactical combat, and expedition planning."
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Thrill3
"Risk and suspense arise from dice rolls, combat, and exploration hazards, creating moments of tension and relief."
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Value4
"Players perceive good value through replayability, content updates, and engaging gameplay for the price."
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Violence2
"Combat and hunting are present but balanced with non-violent options and consequences for aggressive actions."
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Survival4
"Survival elements include managing sanity, health, resources, and overcoming environmental threats."
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Where to buy
Last update: 06/03/2026