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Dig or Die

Xbox One, PlayStation 5, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2018

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Quick resume

Crash land on a hostile planet where you'll have to build the strongest defenses if you wish to live to escape from it. But be warned... this planet is merciless. Build strong, and smart; else physics may flood or destroy your only hopes of survival.

Global score

90/100

Genres

Action, Indie, Role-playing (RPG), Strategy, Simulator, Adventure

Pros

  • Innovative physics and water mechanics
  • Challenging and rewarding gameplay
  • Active developer and community
  • Good value for price
  • Engaging tower defense and base building

Cons

  • Limited content compared to similar games
  • Some players find difficulty curve steep
  • Lack of deep character customization
  • Multiplayer is in beta and unstable
  • Shorter game length and replayability concerns

Motivations

  • Autonomy
    4

    "Players have freedom to explore, build, and choose strategies for survival and base defense."

  • Competence
    4

    "Game requires skillful resource management, building with physics constraints, and combat tactics."

  • Competition
    -3

    "Focus is on personal survival and progression rather than competing against others; multiplayer exists but is not core."

  • Continuation
    3

    "Players report addictive gameplay with repeated playthroughs and long sessions."

  • Cooperation
    2

    "Multiplayer co-op is available and appreciated but single-player is primary mode."

  • Creativity
    4

    "Building with physics and water mechanics encourages creative base design and problem solving."

  • Domination
    -4

    "Interactions emphasize survival and defense rather than dominance or power over others."

  • Escapism
    4

    "Players use the game as a challenging, immersive escape into a hostile alien world."

  • Expectation
    -4

    "Players engage voluntarily for fun and challenge, not out of obligation."

  • Experimenting
    4

    "Game encourages experimentation with building physics, water flow, and combat strategies."

  • Exploration
    4

    "Exploration of vertical and underground biomes is a core gameplay element."

  • Expression
    -2

    "Limited character customization; focus is on functional building rather than aesthetic expression."

  • Fantasy
    3

    "Sci-fi setting with imaginative creatures and physics-based challenges."

  • Fellowship
    1

    "Some community interaction and multiplayer, but many play solo."

  • Growth
    4

    "Players learn and improve skills in building, combat, and resource management."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity elements."

  • Idle
    -3

    "Requires focused attention and active engagement, especially during night defense."

  • Intimacy
    -3

    "Social interactions are limited; multiplayer exists but not focused on close relationships."

  • Leadership
    1

    "Some players lead cooperative efforts in multiplayer, but mostly individual survival."

  • Progression
    5

    "Strong emphasis on acquiring resources, crafting upgrades, and advancing tiers."

  • Relaxation
    -2

    "Game is challenging and tense, especially during night attacks."

  • Sensation
    3

    "Enjoyable visual and audio effects, with exciting combat and environmental physics."

  • Status
    -3

    "Little focus on social recognition or popularity; personal achievement is primary."

  • Story
    2

    "Simple narrative of survival and escape, with some lore and atmosphere."

  • Strategy
    4

    "Requires planning and problem solving in building, resource use, and combat."

  • Thrill
    4

    "High tension and suspense during night waves and boss fights."

  • Value
    5

    "Players perceive excellent value for price and content, especially given active development."

  • Violence
    3

    "Combat and destruction of enemies is a core enjoyable element."

  • Survival
    5

    "Central gameplay revolves around surviving hostile environment and enemy attacks."

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    Last update: 06/03/2026