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Thorne - Death Merchants

PC (Microsoft Windows) • 2016

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Quick resume

Play as an infamous mercenary known as "The Crow" in a decayed and corrupt world, find your way out of chains and get paid for your contract, in this enthralling Action-RPG with high production values.

Global score

82/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Strategy

Pros

  • Engaging dark fantasy story
  • Unique real-time combat for rpg maker
  • Exploration and hidden achievements
  • Low price and good value
  • Atmospheric music and graphics

Cons

  • Short game length
  • Some control and collision issues
  • Lack of polish in text and translation
  • No multiplayer or social features
  • Limited character progression

Motivations

  • Autonomy
    2

    "Game offers some freedom to explore and choose side quests, but main story is linear with limited character progression choices."

  • Competence
    3

    "Combat requires skillful real-time action and strategy, with some challenge and feedback, though not highly difficult."

  • Competition
    -4

    "Focus is on single-player experience without competitive or ranked modes."

  • Continuation
    1

    "Players enjoy replaying for achievements and exploring secrets, but game is short and episodic."

  • Cooperation
    -5

    "Entirely single-player with no multiplayer or cooperative elements."

  • Creativity
    3

    "Players can customize accessories and explore hidden items; game features unique combat for RPG Maker."

  • Domination
    -5

    "No evidence of dominance or power over others; experience is individual and narrative-driven."

  • Escapism
    4

    "Dark fantasy setting and immersive story provide escape from real life."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and story interest, not out of obligation."

  • Experimenting
    2

    "Players explore different combat tactics and hidden achievements, but overall gameplay is somewhat structured."

  • Exploration
    3

    "Game rewards exploration of maps and side quests to discover secrets and items."

  • Expression
    2

    "Customization limited to accessories and some character stats; no avatar personalization."

  • Fantasy
    5

    "Strong dark fantasy narrative with mercenary protagonist and supernatural elements."

  • Fellowship
    -5

    "No social or community features; strictly single-player."

  • Growth
    1

    "Some character progression and skill upgrades, but limited and minimal leveling."

  • Health
    -5

    "Sedentary gameplay typical of RPGs; no physical activity elements."

  • Idle
    -3

    "Requires player focus and attention during combat and exploration; not idle or background play."

  • Intimacy
    -4

    "No evidence of forming close relationships; interactions are narrative and surface-level."

  • Leadership
    -5

    "No leadership or group management elements; single-player only."

  • Progression
    2

    "Players collect items and accessories, complete quests, and unlock achievements."

  • Relaxation
    1

    "Game balances challenge and story, but combat can be tense and sometimes frustrating."

  • Sensation
    2

    "Visual and auditory elements create atmospheric immersion with some excitement in combat."

  • Status
    -4

    "No social recognition or multiplayer status systems."

  • Story
    5

    "Strong narrative focus with engaging characters and plot driving the experience."

  • Strategy
    3

    "Combat and questing require tactical thinking and problem solving."

  • Thrill
    2

    "Combat provides some suspense and challenge, though not extreme."

  • Value
    4

    "Highly praised for offering good content and enjoyment at a low price."

  • Violence
    3

    "Combat involves fighting enemies with weapons and ranged attacks."

  • Survival
    2

    "Players must manage health and avoid death in challenging combat scenarios."

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    Last update: 06/03/2026