Unexplored similar games & best alternatives
Unexplored
2017
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Quick resume
The ROGUELITE that feels like a ROGUELIKE. Praised for its fantastically generated dungeons, real-time combat and surprising amount of content and depth. One of the BEST GAMES OF THE YEAR according to PC Gamer and VICE Waypoint.
Global score
85/100
Genres
Action, Adventure, Indie, Role-playing (RPG), Simulator, Puzzle
Similar games
Pros
- Innovative procedural dungeon generation
- Challenging and skill-based combat
- High replayability and variety
- Active and responsive developer
- Engaging puzzles and item interactions
Cons
- Some bugs and crashes reported
- Combat can feel slow or unsatisfying to some
- Backtracking can be tedious
- Graphics and sound may not appeal to everyone
- No multiplayer or social features
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Status, Competition, Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to explore, choose paths, solve puzzles, and decide combat strategies with many viable options."
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Competence4
"The game is challenging with skill-based combat, puzzle solving, and requires learning item interactions and enemy behaviors."
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Competition1
"Includes daily and weekly challenge modes with leaderboards, but main gameplay is focused on individual runs."
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Continuation5
"Highly addictive with strong replayability, players report hundreds of hours and repeated playthroughs."
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Cooperation-5
"Single-player focused game with no cooperative multiplayer elements."
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Creativity4
"Players can craft, enchant, and combine items; solve puzzles in multiple ways; and customize playstyle."
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Domination-5
"No evidence of exerting control or superiority over others; gameplay is solo and self-directed."
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Escapism4
"Players use the game as an immersive escape into procedurally generated dungeons and fantasy settings."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment; no indication of obligation or pressure."
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Experimenting5
"Strong emphasis on trying new items, tactics, and exploring new dungeon layouts and puzzles."
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Exploration5
"Core motivation is discovering new floors, secrets, puzzles, and environments in each procedurally generated run."
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Expression2
"Some character class choices and equipment customization allow for personal playstyle expression."
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Fantasy5
"Set in a mythical dungeon with magical items, curses, and fantastical creatures, emphasizing imaginative fiction."
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Fellowship-5
"No social or community gameplay elements; focus is on solo play."
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Growth4
"Players learn mechanics, item uses, and strategies over many runs, improving skill and knowledge."
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Health-5
"Typical sedentary gameplay with no physical activity or health-related features."
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Idle-4
"Requires focused attention and continuous engagement during runs; not a casual or background game."
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Intimacy-5
"No evidence of forming close relationships or emotional social interactions within the game."
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Leadership-5
"No leadership or group management roles; purely individual gameplay."
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Progression4
"Players accumulate gold, unlock new classes and items, and improve gear across runs."
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Relaxation1
"Some players find the game relaxing and immersive, but the challenging nature creates tension."
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Sensation2
"Enjoyable visual style and atmospheric sound design provide sensory stimulation."
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Status1
"Leaderboards for daily/weekly challenges provide some social recognition, but main play is individual."
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Story3
"Includes lore, notes, and puzzles that contribute to narrative immersion within the dungeon setting."
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Strategy5
"Requires tactical combat, puzzle solving, resource management, and planning to succeed."
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Thrill4
"Permadeath, dangerous enemies, and unpredictable situations create suspense and excitement."
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Value5
"Highly praised for content, replayability, and developer support; considered excellent value."
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Violence3
"Combat and defeating enemies are core gameplay elements, involving weapons and destruction."
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Survival4
"Players must avoid death, manage resources, and overcome threats to progress."
Last update: 29/04/2026