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Farming Simulator 2011

Mac, PC (Microsoft Windows), Linux • 2010

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Quick resume

The sequel to the best-selling worldwide hit "Farming Simulator" has loads of new features! Assume the role of a farmer experiencing the challenge of 18 hour days running a new farm in the middle of beautiful rolling countryside.

Global score

92/100

Genres

Simulator

Pros

  • Relaxing and immersive farming simulation
  • Strong modding community
  • Accessible on low-end pcs
  • Multiplayer cooperative play
  • Nostalgic appeal

Cons

  • Dated graphics and physics
  • Small multiplayer community
  • Some bugs and ai limitations
  • Limited equipment and map size
  • Lack of narrative depth

Motivations

  • Autonomy
    4

    "Players have freedom to manage their farm, choose equipment, and direct farming activities with some AI assistance."

  • Competence
    3

    "Game involves skillful management of farming tasks and equipment operation, with some challenges in efficiency and AI behavior."

  • Competition
    -4

    "Focus is on personal farming progress and relaxation rather than competing against others."

  • Continuation
    4

    "Many players report long play sessions and nostalgia-driven habitual play."

  • Cooperation
    2

    "Multiplayer mode allows cooperative farming with friends, though community is small."

  • Creativity
    3

    "Strong modding community enables customization and expansion of gameplay."

  • Domination
    -5

    "Game emphasizes equal participation and collaboration rather than dominance over others."

  • Escapism
    4

    "Players use the game as a relaxing escape from real life stress."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and nostalgia."

  • Experimenting
    3

    "Players try different farming methods, mods, and equipment setups."

  • Exploration
    2

    "Some exploration of the map and hidden items like collectible bottles is encouraged."

  • Expression
    3

    "Customization through mods and equipment choices allows self-expression."

  • Fantasy
    -4

    "Game simulates realistic farming scenarios and equipment."

  • Fellowship
    2

    "Small but present community and multiplayer foster social connection."

  • Growth
    3

    "Players develop farming skills and progress their farm over time."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    3

    "Game supports both focused sessions and more casual, intermittent play."

  • Intimacy
    -4

    "Social interactions are mostly surface-level multiplayer cooperation."

  • Leadership
    1

    "Some leadership in managing farm operations and coordinating multiplayer tasks."

  • Progression
    4

    "Clear progression through acquiring better equipment, expanding farm, and earning money."

  • Relaxation
    5

    "Highly relaxing gameplay praised for its calming atmosphere."

  • Sensation
    1

    "Moderate sensory stimulation with pleasant rural visuals and sounds."

  • Status
    -3

    "Little emphasis on social recognition or competitive status."

  • Story
    -3

    "No strong narrative focus; gameplay is task and simulation oriented."

  • Strategy
    3

    "Requires planning and problem solving for efficient farm management."

  • Thrill
    -4

    "Gameplay is low-risk and lacks suspense or high tension."

  • Value
    4

    "Players find good value for time and money, especially given low price and mod support."

  • Violence
    -5

    "Focus on constructive farming activities rather than combat or destruction."

  • Survival
    -3

    "Stable environment with minimal threat or failure conditions."

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    Last update: 06/03/2026