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Fishing: Barents Sea

PC (Microsoft Windows) • 2018

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Quick resume

Commercial fishing on the Barents Sea! Take the helm of your very own fishing boat in Fishing: Barents Sea and explore the vastness of the Barents Sea in search for the best fishing zones. Start out small and earn officially licensed Scanmar Equipment and the officially licensed Hermes trawler.

Global score

80/100

Genres

Simulator

Pros

  • Relaxing and immersive gameplay
  • Realistic commercial fishing simulation
  • Good progression and crew management
  • Exploration of map and fishing spots
  • Frequent developer updates and community engagement

Cons

  • Limited content and boat variety
  • Some repetitive grind and downtime
  • Lack of multiplayer or social features
  • Minor bugs and optimization issues
  • Lack of deeper narrative or immersion features

Motivations

  • Autonomy
    4

    "Players have freedom to choose fishing methods, upgrade boats, hire crew, and explore the map at their own pace."

  • Competence
    3

    "Mini-games and boat management provide skill challenges, though some tasks become repetitive and grindy."

  • Competition
    -3

    "Focus is on personal progression and exploration; no multiplayer or direct competition with others."

  • Continuation
    3

    "Many players report long play sessions and habitual play due to relaxing gameplay and progression."

  • Cooperation
    2

    "Players manage crew members who assist with tasks, but no multiplayer or player cooperation."

  • Creativity
    1

    "Some customization of boats and crew management, but limited creative expression."

  • Domination
    -4

    "No evidence of exerting control over others; interactions are solo and cooperative with AI crew."

  • Escapism
    4

    "Many reviews highlight relaxing, immersive experience as an escape from real life stress."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and relaxation, not out of obligation."

  • Experimenting
    2

    "Players try different fishing methods, boat upgrades, and explore new areas, though some grind exists."

  • Exploration
    4

    "Exploring new fishing spots, ports, and map areas is a key part of gameplay."

  • Expression
    1

    "Limited avatar choice and some boat customization, but no deep self-expression features."

  • Fantasy
    -3

    "Game focuses on realistic commercial fishing simulation with plausible scenarios."

  • Fellowship
    -4

    "No multiplayer or social community features; solo play with AI crew only."

  • Growth
    4

    "Progression through skill acquisition, crew management, and boat upgrades is central."

  • Health
    -4

    "Sedentary gameplay typical of PC sims; no physical activity involved."

  • Idle
    3

    "Gameplay includes waiting periods and downtime, suitable for background or casual play."

  • Intimacy
    -5

    "No social or emotional connections; interactions limited to AI crew management."

  • Leadership
    3

    "Players lead and manage crew members, assigning tasks and improving efficiency."

  • Progression
    5

    "Strong focus on accumulating money, upgrading boats, unlocking licenses, and expanding fleet."

  • Relaxation
    5

    "Widely described as a relaxing, chill game with soothing music and calm pacing."

  • Sensation
    2

    "Visuals and sound effects provide sensory enjoyment, though graphics are modest."

  • Status
    -4

    "No social recognition or multiplayer status; achievements are personal and solo."

  • Story
    -2

    "No strong narrative or plot; gameplay is open-ended and sandbox style."

  • Strategy
    3

    "Players must plan fishing locations, manage resources, and optimize crew and upgrades."

  • Thrill
    -2

    "Game is low risk and calm; lacks suspense or high-stakes challenges."

  • Value
    4

    "Players feel the game offers good value for price with many hours of gameplay."

  • Violence
    -5

    "No combat or destruction; gameplay centers on constructive fishing and management."

  • Survival
    1

    "Some elements of resource management and avoiding damage, but low threat level overall."

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    Last update: 06/03/2026