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Sailwind

PC (Microsoft Windows) • 2021

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Quick resume

Sailing simulator featuring realistic sailing physics and a vast open world to explore. Embark on cargo delivery missions, customize your boat, try fishing and cooking. A relaxing day sail, or an epic ocean voyage? Your sailing adventure starts here!

Global score

90/100

Genres

Adventure, Casual, Indie, Simulator, Early Access

Pros

  • Realistic sailing physics and navigation
  • Relaxing and immersive atmosphere
  • Deep ship customization and cargo management
  • Engaging progression and trading system
  • Active developer and community support

Cons

  • Early access bugs and glitches
  • Limited narrative and world interaction
  • Slow pacing may not suit all players
  • Lack of multiplayer or social features
  • Graphics are simple and sometimes basic

Motivations

  • Autonomy
    4

    "Players have strong control over sailing mechanics, navigation, cargo management, and ship customization, with minimal handholding."

  • Competence
    4

    "The game requires learning realistic sailing physics, navigation by stars and instruments, and cargo balancing, providing a satisfying skill challenge."

  • Competition
    -4

    "Focuses on solo play and personal progression without PvP or ranked modes; no competition against other players."

  • Continuation
    4

    "Many players report long sessions, addictive progression, and habitual play with repeated voyages and exploration."

  • Cooperation
    -5

    "Entirely single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Players can extensively customize ships, sails, and furnish their vessels, allowing creative expression in ship design."

  • Domination
    -5

    "No player versus player combat or dominance mechanics; interactions are solo and non-confrontational."

  • Escapism
    5

    "Highly immersive and relaxing experience that allows players to escape real life stress through slow-paced sailing and exploration."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest in sailing, navigation, and exploration without external pressure."

  • Experimenting
    4

    "Players experiment with different sail configurations, navigation methods, and cargo arrangements to optimize performance."

  • Exploration
    5

    "Strong emphasis on discovering new islands, navigating open ocean, and exploring multiple archipelagos."

  • Expression
    3

    "Ship customization and furnishing provide avenues for personal expression and aesthetic choices."

  • Fantasy
    -3

    "Focuses on realistic sailing simulation and historical navigation techniques rather than fantasy or improbable events."

  • Fellowship
    -5

    "Solo gameplay with minimal social interaction or community involvement within the game itself."

  • Growth
    4

    "Players develop sailing skills, navigation knowledge, and progress through acquiring better ships and equipment."

  • Health
    -4

    "Predominantly sedentary gameplay with no physical activity or health-related mechanics beyond in-game survival."

  • Idle
    3

    "Gameplay includes long periods of sailing that can be played passively or with intermittent attention."

  • Intimacy
    -5

    "No close social relationships or emotional sharing; interactions are individual and minimal."

  • Leadership
    -5

    "No leadership or group management roles; entirely solo play without guiding others."

  • Progression
    4

    "Clear progression through earning money, upgrading ships, buying equipment, and expanding trading routes."

  • Relaxation
    5

    "Highly praised for its relaxing, meditative atmosphere and soothing sound design."

  • Sensation
    3

    "Enjoyable sensory experience with realistic water, weather, and ambient sounds enhancing immersion."

  • Status
    -5

    "No social status or recognition systems; achievements are personal and not publicly displayed."

  • Story
    1

    "Minimal narrative content; some locations and NPCs hint at story potential but mostly context-free trading and sailing."

  • Strategy
    4

    "Requires planning routes, managing cargo weight distribution, and adjusting sails strategically to weather conditions."

  • Thrill
    2

    "Some suspense from storms and navigation challenges, but overall a calm and controlled experience."

  • Value
    4

    "Players perceive good value in the relaxing gameplay, progression, and depth despite early access state."

  • Violence
    -5

    "No combat or destructive gameplay; focus is on constructive sailing and trading."

  • Survival
    3

    "Survival elements include managing hunger, thirst, and sleep, adding challenge to voyages."

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    Last update: 06/03/2026