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Forgotten Seas

PC (Microsoft Windows) • 2025

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Quick resume

You are lost in the Bermuda Void, where the ocean is endless and dry land precious. Craft your Ship-in-a-Bottle, then experience survival on the high seas. Sail for new land, build camps, hunt for treasures, trade for goods - then defend your ship from dreaded pirates stalking this strange realm!

Global score

77/100

Genres

Action, Adventure, Indie, Simulator, Role-playing (RPG)

Pros

  • Engaging crafting and building systems
  • Relaxing oceanic and pirate atmosphere
  • Cooperative multiplayer support
  • Frequent updates and active developer engagement
  • Unique fantasy setting with exploration

Cons

  • Combat and sailing mechanics are simple and sometimes clunky
  • Some grind and repetitive tasks
  • Limited character customization
  • Early access bugs and janky animations
  • Navigation and ui could use improvements

Motivations

  • Autonomy
    4

    "Players have freedom to explore, build, craft, and choose their own pace and style of play in an open world with many options."

  • Competence
    2

    "Game offers progression, skill points, and challenges but combat and sailing mechanics are simple and accessible, with some grind."

  • Competition
    -3

    "Focus is mostly on solo or cooperative play without emphasis on ranked or competitive modes."

  • Continuation
    4

    "Many players report long play sessions and habitual engagement with the game content and progression."

  • Cooperation
    3

    "Supports multiplayer co-op play with shared inventory and joint exploration/building."

  • Creativity
    4

    "Strong building and crafting systems with many customization options for bases and ships."

  • Domination
    -2

    "Interactions are cooperative and balanced; no evidence of dominance or power imposition."

  • Escapism
    4

    "Players use the game as a relaxing escape with immersive oceanic and pirate fantasy settings."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation or pressure."

  • Experimenting
    3

    "Players explore mechanics, try different ships, build various bases, and experiment with crafting."

  • Exploration
    4

    "Game features many islands, some temporary, encouraging discovery and curiosity-driven exploration."

  • Expression
    3

    "Customization of bases, ships, and character appearance (limited currently) allows self-expression."

  • Fantasy
    4

    "Strong fantasy elements including time travel, mythical creatures, and pirate lore."

  • Fellowship
    3

    "Community engagement and multiplayer co-op foster a sense of belonging and shared experience."

  • Growth
    3

    "Players learn crafting, combat, and sailing skills with character progression and new unlocks."

  • Health
    -4

    "Sedentary gameplay with no physical activity; some players note fast depletion of food and water."

  • Idle
    -3

    "Requires consistent attention and active engagement; no background or idle play reported."

  • Intimacy
    2

    "Some social interaction in multiplayer but limited evidence of deep emotional connections."

  • Leadership
    -2

    "Players mostly participate collaboratively without strong leadership or authoritative roles."

  • Progression
    4

    "Clear progression through quests, leveling, ship upgrades, and base building."

  • Relaxation
    4

    "Many players describe the game as relaxing, chill, and a good way to unwind."

  • Sensation
    3

    "Enjoyable visuals, sound design, and atmospheric effects like storms and ocean waves."

  • Status
    -3

    "Little emphasis on social status or recognition; focus is on personal and cooperative play."

  • Story
    3

    "Narrative elements and lore are present, including quests and a unique Bermuda Triangle backstory."

  • Strategy
    2

    "Some strategic elements in resource management, ship combat, and base defense, but combat is simple."

  • Thrill
    2

    "Some tension from combat and environmental hazards, but overall gameplay is mellow and chill."

  • Value
    4

    "Players feel the game offers good value for money with extensive content and replayability."

  • Violence
    2

    "Combat and ship battles are present but not graphic or central; more focused on survival and crafting."

  • Survival
    3

    "Survival elements like managing food, water, and health are part of gameplay but not overly punishing."

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    Last update: 06/03/2026