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Home Wind

PC (Microsoft Windows), Mac • 2022

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Quick resume

Home Wind is a minimalist, relaxing and cozy city builder about creating large settlements based on proximity tactics. All for free!

Global score

90/100

Genres

Casual, Free To Play, Simulator, Strategy, Early Access

Pros

  • Relaxing and cozy atmosphere
  • Generous free content
  • Strategic and challenging gameplay
  • Beautiful hand-drawn art and music
  • Creative building placement

Cons

  • Lack of undo feature
  • Some repetitiveness in levels
  • Randomness due to roaming animals
  • Paid dlc content behind paywall
  • Minor ui and placement frustrations

Motivations

  • Autonomy
    4

    "Players freely choose building placement and strategies without forced routines, enabling personal planning and decision-making."

  • Competence
    3

    "Game involves strategic placement and puzzle solving with increasing difficulty, rewarding skillful planning."

  • Competition
    -4

    "Focus is on personal progress and puzzle solving without direct player-vs-player competition or leaderboards."

  • Continuation
    3

    "Many players report long play sessions and addictive 'one more level' gameplay, though some find it repetitive."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative elements."

  • Creativity
    3

    "Players creatively plan and build cities on gridless maps with variable building shapes and sizes."

  • Domination
    -5

    "No elements of exerting power or superiority over others; purely individual puzzle solving."

  • Escapism
    4

    "Many reviews highlight the relaxing, cozy, and stress-relieving nature of the game."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and relaxation, not out of obligation or pressure."

  • Experimenting
    3

    "Players experiment with building placements and strategies to optimize scores and solve puzzles."

  • Exploration
    -2

    "Levels are premade with limited map variety; some desire for more randomized or natural maps."

  • Expression
    2

    "Some customization in city layout and building placement, but limited cosmetic personalization."

  • Fantasy
    2

    "Set in a stylized medieval-like fantasy world with charming, hand-drawn art and animals."

  • Fellowship
    -5

    "No social or community features; purely solo play."

  • Growth
    3

    "Players learn building interactions and improve planning skills over time."

  • Health
    -5

    "Sedentary gameplay with no physical activity elements."

  • Idle
    -3

    "Requires focused attention for strategic placement; not a background or idle game."

  • Intimacy
    -5

    "No social or emotional relationship building."

  • Leadership
    -5

    "No leadership or group management roles."

  • Progression
    3

    "Progression through unlocking new buildings and levels; some complaints about repetitiveness."

  • Relaxation
    4

    "Widely praised for its relaxing, cozy atmosphere and calming music."

  • Sensation
    2

    "Enjoyable visuals and soothing music provide pleasant sensory stimulation."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    -3

    "Minimal narrative; focus is on gameplay rather than story immersion."

  • Strategy
    4

    "Strong emphasis on strategic placement and planning to optimize scores and complete levels."

  • Thrill
    -3

    "Low suspense or risk; gameplay is calm and methodical rather than thrilling."

  • Value
    3

    "Free to play with generous content; some complaints about paid DLC pricing but overall good value."

  • Violence
    -5

    "No combat or destructive gameplay; constructive city building only."

  • Survival
    -4

    "No survival or threat mechanics; stable and safe gameplay environment."

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    Last update: 06/03/2026