Indivisible similar games & best alternatives
Indivisible
2019
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Quick resume
Indivisible is a hand drawn action RPG platformer from Lab Zero, creators of the critically acclaimed Skullgirls! Set in a huge fantasy world, Indivisible tells the story of Ajna, a fearless girl with a rebellious streak who sets out on a quest to save everything she knows from being destroyed.
Global score
71/100
Genres
Action, Indie, Role-playing (RPG), Adventure, Platform
Similar games
Pros
- Beautiful hand-drawn art and animations
- Unique and engaging combat system
- Diverse and charismatic characters
- Immersive fantasy story and world
- Challenging and rewarding platforming
Cons
- Frustrating platforming sections and backtracking
- Some story pacing and character development issues
- Lack of traditional rpg depth and equipment
- Bugs and technical polish issues
- No fast travel in many areas
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Intimacy, Status, Fellowship.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players can choose party composition and explore a semi-open world with some freedom, but progression is somewhat linear and constrained by ability unlocks."
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Competence3
"Combat requires skillful timing and combo execution; platforming demands mastery of various movement abilities, though some find it frustrating."
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Competition-3
"Focus is on single-player experience with no evidence of competitive modes or leaderboards."
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Continuation2
"Players report engaging combat and story that encourage extended play, though some frustration with platforming and backtracking exists."
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Cooperation2
"Local co-op is supported, and combat involves managing a team of characters, but social interaction is limited."
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Creativity4
"Unique combat system blending fighting game mechanics with RPG; diverse characters with distinct playstyles; creative platforming abilities."
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Domination-4
"Interactions emphasize shared party dynamics and cooperation rather than dominance or power over others."
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Escapism4
"Players enjoy immersive fantasy world, engaging story, and vibrant art as a form of escape from reality."
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Expectation-4
"Players engage voluntarily driven by interest and enjoyment, not obligation or external pressure."
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Experimenting3
"Players experiment with various character combinations and combat combos; exploration of new platforming abilities is encouraged."
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Exploration3
"Metroidvania-style map with hidden areas and collectibles; backtracking and revisiting areas with new abilities is core gameplay."
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Expression2
"Character customization is limited to party composition and ability choices; no deep avatar personalization."
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Fantasy5
"Strongly fantasy-themed with Indian-inspired mythology, magical powers, and a fictional world."
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Fellowship1
"Some party member interactions and local co-op exist, but overall social connection is minimal."
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Growth2
"Players experience character growth through story progression and ability upgrades, though traditional RPG leveling is minimal."
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Health-5
"No physical activity or health-related features; sedentary gameplay."
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Idle-3
"Requires focused attention on combat and platforming; not suitable for casual or background play."
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Intimacy-2
"Limited emotional connection mainly through story and character dialogue; no deep relationship building."
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Leadership2
"Players manage and direct a party of characters, making strategic decisions about team composition."
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Progression3
"Progression through unlocking characters, abilities, and story events; limited traditional RPG equipment or item collection."
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Relaxation1
"Some players find flow in combat and exploration, but platforming difficulty and backtracking can cause frustration."
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Sensation4
"Vibrant art, smooth animations, and dynamic combat provide strong sensory and emotional stimulation."
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Status-4
"No social status or ranking systems; focus is on individual experience."
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Story3
"Narrative-driven with character interactions and a fantasy plot, though some find story pacing and depth lacking."
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Strategy3
"Combat and platforming require planning, timing, and tactical decision-making; some players find combat less strategic late game."
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Thrill1
"Combat and platforming provide some tension and challenge, but overall difficulty is moderate and manageable."
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Value2
"Players find good value especially on sale; some feel full price is high given game length and polish."
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Violence3
"Combat involves fighting enemies with attacks and combos; some players enjoy the action and destruction."
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Survival1
"Combat requires avoiding damage and managing resources; platforming involves avoiding hazards, but overall risk is moderate."
Last update: 29/04/2026