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Ruined King: A League of Legends Story™

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2021

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Quick resume

Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG.

Global score

89/100

Genres

Indie, Role-playing (RPG), Turn-based strategy (TBS), Adventure

Pros

  • Engaging story and lore
  • Unique turn-based combat with lane mechanics
  • Strong character development and voice acting
  • Beautiful art and music
  • Freedom to customize and respec builds

Cons

  • Technical bugs and glitches
  • Slow movement and backtracking
  • Some ui and menu clunkiness
  • Repetitive combat encounters
  • Lack of polish in some areas

Motivations

  • Autonomy
    3

    "Players can customize character builds, respec skills and runes freely, and choose party loadouts, indicating a good degree of control over gameplay decisions."

  • Competence
    3

    "Combat is described as strategic and engaging with skill trees and rune systems, though some find it simple or easy on normal difficulty."

  • Competition
    -4

    "The game is single-player focused with no mention of competitive or ranked modes; players focus on personal progression and story."

  • Continuation
    4

    "Many players report long playtimes, habitual engagement, and replayability with multiple difficulty modes and experimentation."

  • Cooperation
    -5

    "Gameplay is single-player with no cooperative multiplayer elements; players manage their own party independently."

  • Creativity
    3

    "Players can customize characters through skill trees, rune systems, and gear enchanting, allowing creative experimentation."

  • Domination
    -5

    "No evidence of exerting control over others; interactions are with NPCs and story characters without dominance dynamics."

  • Escapism
    4

    "Players use the game to immerse in a rich fantasy world, escape toxic online communities, and enjoy engaging lore and story."

  • Expectation
    -4

    "Players engage voluntarily out of interest in story, characters, and gameplay rather than obligation or external pressure."

  • Experimenting
    4

    "Free respec of skills and runes encourages trying new builds and strategies; players enjoy experimenting with party compositions."

  • Exploration
    3

    "The game features open world elements, side quests, secrets, and exploration of multiple regions within the lore."

  • Expression
    2

    "Some character customization through gear and skill choices, but no strong emphasis on cosmetic or avatar personalization."

  • Fantasy
    5

    "Set in the fictional Runeterra universe with fantasy characters, magic, and lore; strong imaginative fiction elements."

  • Fellowship
    -4

    "Primarily a solo experience with limited social interaction; players focus on individual story and gameplay."

  • Growth
    4

    "Players develop characters through leveling, skill upgrades, and gear enhancements, learning combat mechanics and strategies."

  • Health
    -5

    "Sedentary gameplay typical of RPGs; no physical activity or health-related features mentioned."

  • Idle
    -3

    "Requires focused attention during combat and exploration; some complaints about slow movement but generally active engagement."

  • Intimacy
    2

    "Character interactions and campfire conversations foster emotional connection, but no close player relationships."

  • Leadership
    3

    "Players lead a party of champions, managing skills and tactics, implying leadership over team decisions."

  • Progression
    4

    "Strong emphasis on acquiring gear, upgrading items, leveling characters, and unlocking abilities."

  • Relaxation
    3

    "Many players find the game enjoyable and immersive, though some mention repetitive combat and backtracking causing frustration."

  • Sensation
    3

    "High production values with beautiful art, animations, music, and voice acting provide sensory enjoyment."

  • Status
    -5

    "No social status or recognition systems; achievements are personal and not publicly ranked."

  • Story
    5

    "Strong narrative focus with detailed lore, character development, voice acting, and story-driven quests."

  • Strategy
    4

    "Combat requires tactical decision-making with lane mechanics, skill timing, and party synergy."

  • Thrill
    1

    "Some tension in combat and boss fights, but overall a controlled and predictable experience."

  • Value
    3

    "Players report good content value for price, with many hours of gameplay and replayability."

  • Violence
    2

    "Combat involves fighting enemies with attacks and abilities, but not emphasized as gratuitous or chaotic violence."

  • Survival
    1

    "Combat involves managing threats and resources, but not extreme survival mechanics or high risk."

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    Last update: 06/03/2026