Memory Oblivion Box similar games & best alternatives
Memory Oblivion Box
2016
Related articles
Quick resume
一份工作,让秦幽羽的父亲从此失踪,紧接着又是母亲的突然离去。虽然从未放弃过寻找,可是事情却毫无进展,直到那天……
Global score
93/100
Genres
Adventure, Casual, Indie
Similar games
Pros
- Deep and emotional narrative
- Multiple interconnected storylines
- High-quality music and voice acting
- Strong character development
- Immersive storytelling experience
Cons
- Limited gameplay interaction
- Some plot inconsistencies and clichés
- Few visual assets and repetitive backgrounds
- Language and localization issues
- Lack of player agency in story progression
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Intimacy, Survival, Violence, Competition. It leans lower than usual among comparable games on Expression, Exploration, Strategy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players can choose story branches and influence narrative progression, but overall story paths are fixed and limited."
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Competence1
"Engages players in reading and decision-making, but lacks skill-based challenges or complex gameplay."
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Competition-5
"No competitive elements; focus is on personal story experience without comparison to others."
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Continuation4
"Players often invest long hours to complete all storylines and achievements, showing strong attachment."
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Cooperation-5
"Single-player narrative experience without multiplayer or cooperative gameplay."
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Creativity1
"Players can explore different story routes and endings, but within a predefined narrative structure."
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Domination-5
"No social dominance or power dynamics; interactions are narrative and personal."
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Escapism4
"Strong emotional story and immersive narrative provide escape from real-life stress."
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Expectation-3
"Players engage voluntarily out of interest and emotional connection rather than obligation."
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Experimenting2
"Multiple storylines and choices encourage some experimentation with narrative outcomes."
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Exploration-2
"Exploration limited to narrative branches; no open-world or spatial exploration."
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Expression-3
"Limited customization; player expression mainly through story choices rather than visual or character customization."
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Fantasy1
"Story blends realistic themes with some magical or surreal elements, but grounded in a realistic setting."
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Fellowship-4
"Primarily a solitary experience with minimal social interaction or community involvement."
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Growth3
"Narrative focuses on character development, personal growth, and overcoming emotional challenges."
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Health-5
"Sedentary gameplay typical of visual novels; no physical activity involved."
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Idle-4
"Requires focused reading and attention; not designed for casual or background play."
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Intimacy4
"Strong emotional connections and relationships are central to the story experience."
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Leadership-4
"No leadership or management gameplay elements; narrative driven."
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Progression3
"Progression through unlocking storylines, endings, and achievements."
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Relaxation3
"Emotional and contemplative pacing provides a relaxing and immersive experience."
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Sensation2
"Music and visuals contribute to emotional stimulation, though sensory input is moderate."
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Status-4
"No social status or recognition systems; experience is personal and private."
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Story5
"Narrative immersion is the core of the game, with multiple storylines and deep character development."
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Strategy-3
"Minimal strategic or problem-solving gameplay; choices influence story but lack complex planning."
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Thrill1
"Some suspense and emotional tension in story, but no high-risk or adrenaline gameplay."
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Value4
"Players perceive good value for time spent due to rich narrative content and emotional impact."
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Violence-4
"No focus on combat or destruction; story centers on emotional and relational themes."
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Survival-5
"No survival mechanics or threat avoidance; stable narrative environment."
Last update: 29/04/2026