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My Vow to My Liege

PC (Microsoft Windows), Mac • 2020

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Quick resume

《My Vow to My Liege》is a visual novel dating game. Players get to play as a girl disguised as the King of Ng, a man. The 4 dateable characters are: the guide, the enemy, the minister and the guard.Will they choose the man over the country? Love over hate? Who will they finally end up with?

Global score

92/100

Genres

Casual, Indie, Visual Novel

Pros

  • Strong, competent female protagonist
  • Rich historical fantasy story
  • Beautiful art and voice acting
  • Immersive music and sound design
  • High value for price

Cons

  • Long common route with limited choices
  • Some translation and technical issues
  • Few romance scenes relative to plot
  • Reused backgrounds and limited cgs
  • Lack of interactive gameplay elements

Motivations

  • Autonomy
    4

    "Players control the protagonist who is a strong, competent female ruler making key decisions in political and military matters, showing high personal agency."

  • Competence
    4

    "The game challenges players with complex storylines, political intrigue, and character development requiring attention and understanding."

  • Competition
    -4

    "Focus is on story and personal experience without competitive elements or player comparison."

  • Continuation
    4

    "Players report long play sessions, replaying multiple routes and engaging deeply with the story and characters."

  • Cooperation
    -5

    "Single-player visual novel experience with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Players explore multiple story routes and endings, but gameplay follows a linear visual novel structure with limited player creation."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are narrative-driven and equal."

  • Escapism
    5

    "Players use the game to immerse in a rich historical fantasy world, escaping real life through story and character engagement."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, with no obligation or external pressure reported."

  • Experimenting
    2

    "Players explore different story routes and endings, experimenting with choices to see varied outcomes."

  • Exploration
    3

    "The game encourages discovery of story details and lore through multiple playthroughs and route exploration."

  • Expression
    -3

    "Limited customization; players mainly experience preset story and character presentations with minimal avatar personalization."

  • Fantasy
    5

    "Strong elements of historical fantasy, mythology, and supernatural powers create an imaginative fictional experience."

  • Fellowship
    -5

    "Experience is solitary with minimal social interaction or community involvement."

  • Growth
    4

    "Players learn about Chinese history, mythology, and character development through narrative progression."

  • Health
    -5

    "Sedentary gameplay typical of visual novels with no physical activity."

  • Idle
    -4

    "Requires focused attention to follow complex story and make meaningful choices."

  • Intimacy
    3

    "Players form emotional connections with characters through story and romance, though interaction is narrative-based."

  • Leadership
    4

    "The protagonist leads a kingdom and commands armies, reflecting leadership themes in the story."

  • Progression
    3

    "Players progress through story chapters and unlock multiple endings, reflecting narrative advancement."

  • Relaxation
    2

    "Some players find the story immersive and emotionally engaging, but the plot includes tension and drama."

  • Sensation
    3

    "Enjoyment derived from art, music, voice acting, and emotional storytelling."

  • Status
    -5

    "No social recognition or ranking systems; focus is on personal narrative experience."

  • Story
    5

    "Highly narrative-driven with deep plot, character arcs, and lore central to the experience."

  • Strategy
    2

    "Some mental engagement with political intrigue and decision-making, but limited strategic gameplay."

  • Thrill
    3

    "Emotional suspense and dramatic tension present in story and character conflicts."

  • Value
    5

    "Players perceive high value for price due to quality art, voice acting, story depth, and replayability."

  • Violence
    -2

    "Violence is described narratively but gameplay focuses on story and character interaction rather than combat."

  • Survival
    2

    "Themes of survival and overcoming threats are present in story, but no active survival gameplay."

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    Last update: 06/03/2026