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Rising Angels: Reborn

Mac, PC (Microsoft Windows), Linux • 2014

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Quick resume

Despite determination and skill, Natalie Puccile, a Special Investigations and Tactics officer, has spent her career watching over a listening post in the middle of deep space. After the orders that she has always dreamed of arrive, she finds herself in charge of a small destroyer and tasked with discovering the fate of a missing...

Global score

81/100

Genres

Adventure, Casual, Free To Play, Indie, Simulator, Visual Novel

Pros

  • Engaging sci-fi story with multiple endings
  • Well-developed characters and emotional depth
  • Free to play with good production values
  • Replayability through choice exploration
  • Atmospheric music and artwork

Cons

  • Limited interactivity and gameplay
  • Linear narrative with few impactful choices
  • Some character behavior lacks realism
  • Short length for a visual novel
  • Minimal artwork and sound effects

Motivations

  • Autonomy
    3

    "Players make some meaningful choices affecting story endings, especially near the climax, but overall the story is mostly linear with limited player control."

  • Competence
    -2

    "Gameplay is primarily reading and making occasional choices; no skill-based challenges or technical gameplay."

  • Competition
    -5

    "No competitive elements or comparison with others; focus is on personal story experience."

  • Continuation
    4

    "Players report replaying to explore multiple endings and story branches, indicating engagement and habitual play."

  • Cooperation
    -4

    "Single-player visual novel experience with no multiplayer or cooperative gameplay."

  • Creativity
    2

    "Players can influence story direction through choices and explore different endings, but within a predefined narrative structure."

  • Domination
    -5

    "No social dominance or power over others; purely individual experience."

  • Escapism
    5

    "Strong escapism through immersive sci-fi story, emotional engagement, and character-driven narrative."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, not due to obligation or external pressure."

  • Experimenting
    3

    "Players experiment with different choices and endings to explore story variations."

  • Exploration
    -3

    "Exploration is limited to narrative branches rather than spatial or environmental discovery."

  • Expression
    -4

    "Minimal customization or personalization; players experience a fixed protagonist and story presentation."

  • Fantasy
    4

    "Fictional sci-fi setting with fantasy elements like angels, demons, and anthropomorphic characters."

  • Fellowship
    -4

    "Primarily a solitary experience with limited social interaction or community involvement."

  • Growth
    2

    "Players develop understanding of story and characters through reading and choices, but limited skill growth."

  • Health
    -5

    "Sedentary gameplay focused on reading; no physical activity involved."

  • Idle
    -3

    "Requires focused reading and attention; not designed for background or idle play."

  • Intimacy
    3

    "Emotional engagement with characters and relationships, including romantic arcs."

  • Leadership
    -4

    "No leadership or group management mechanics; player follows narrative as protagonist."

  • Progression
    2

    "Progression through story advancement and unlocking multiple endings rather than item or power accumulation."

  • Relaxation
    3

    "Generally relaxing reading experience with moments of tension and suspense."

  • Sensation
    2

    "Enjoyable music and artwork provide sensory stimulation, though not intense or extreme."

  • Status
    -5

    "No social status or recognition systems; individual story experience."

  • Story
    5

    "Strong narrative focus with engaging plot, character development, and multiple endings."

  • Strategy
    -3

    "Limited strategic decision-making; choices mostly affect story branches rather than complex problem solving."

  • Thrill
    3

    "Tense and suspenseful moments in story create emotional thrill and engagement."

  • Value
    5

    "Free to play with high-quality story and production value, offering excellent return on time invested."

  • Violence
    -4

    "No focus on combat or destruction; story-driven with minimal violent content."

  • Survival
    1

    "Story includes elements of danger and threat, but no active survival gameplay mechanics."

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    Last update: 06/03/2026