Lake of Voices similar games & best alternatives
Lake of Voices
2018
Related articles
Quick resume
A free horror Visual Novel about an ill-fated journey across Sinnlos, a lake where gruesome monsters lurk just beneath the surface. With times being so dire you'll need to decide what, and who, is going to be sacrificed. Anyone can be saved, but not everyone can be.
Global score
95/100
Genres
Casual, Free To Play, Indie, Visual Novel
Similar games
Pros
- Immersive and emotionally engaging story
- High-quality voice acting
- Beautiful art and music
- Multiple meaningful endings
- Free to play
Cons
- Short overall length
- Some rushed character development
- Limited player customization
- Lack of save points before major decisions
- Some awkward dialogue moments
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Intimacy, Survival. It leans lower than usual among comparable games on Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players make meaningful choices that affect story outcomes and character survival, emphasizing control over decisions rather than following fixed routines."
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Competence3
"The game challenges players with timed decisions and consequences that require thoughtful choices, providing feedback through multiple endings."
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Competition-4
"Focus is on personal narrative experience and individual decision-making without comparison or ranking against others."
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Continuation4
"Multiple endings and branching storylines encourage repeated playthroughs and sustained engagement."
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Cooperation-5
"Single-player visual novel with no multiplayer or cooperative gameplay elements."
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Creativity2
"Players creatively explore different narrative branches and endings, though within a predefined story structure."
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Domination-5
"No elements of exerting control or superiority over others; interactions are narrative and personal."
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Escapism5
"Immersive horror and emotional storytelling provide strong escape from real-life through atmospheric narrative."
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Expectation-4
"Players engage voluntarily driven by interest in story and characters rather than obligation or external pressure."
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Experimenting4
"Encourages trying different choices and exploring alternate endings to uncover story secrets."
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Exploration3
"Narrative exploration of story branches and character backstories, though limited to visual novel format."
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Expression-3
"Limited customization; players experience preset characters and visuals without personal modification."
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Fantasy4
"Set in a fictional, eerie world with supernatural elements and imaginative creatures."
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Fellowship-4
"Primarily a solitary experience with minimal social interaction or community features."
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Growth3
"Players develop understanding of story and characters through multiple playthroughs and uncovering new information."
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Health-5
"Sedentary gameplay typical of visual novels with no physical activity involved."
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Idle-4
"Requires focused attention on reading, decision-making, and listening to voice acting."
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Intimacy3
"Includes slow-building romantic elements and emotional character interactions fostering connection."
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Leadership-5
"No leadership or group management mechanics; player follows narrative alone."
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Progression3
"Progression through unlocking multiple endings and achievements, though no item or power accumulation."
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Relaxation2
"Atmospheric and immersive but includes tension and suspense from timed choices and horror elements."
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Sensation3
"Engages auditory and visual senses through voice acting, music, and art to create emotional impact."
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Status-5
"No social status or recognition systems; experience is personal and private."
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Story5
"Strong narrative focus with branching plots, character development, and multiple endings."
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Strategy3
"Requires mental engagement to make timely decisions affecting survival and story outcomes."
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Thrill4
"Tense atmosphere and timed choices create suspense and emotional thrill."
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Value5
"High perceived value due to quality content, voice acting, and replayability despite being free."
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Violence3
"Includes themes of survival and death with combat implied through narrative, though no direct player combat."
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Survival5
"Core theme revolves around survival decisions, managing threats, and consequences of failure."
Last update: 29/04/2026