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Cabernet

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2025

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Quick resume

Cabernet is a 2D narrative RPG set in a 19th century Eastern European inspired world, with a modern twist. Guide Liza, a young vampire in her new unlife among the unsuspecting townsfolk. Will you retain your humanity or descend further into the horror you have become?

Global score

95/100

Genres

Adventure, Indie, Role-playing (RPG), Simulator, Visual Novel

Pros

  • Engaging narrative with meaningful choices
  • Rich character development and relationships
  • Beautiful art style and voice acting
  • Immersive gothic vampire atmosphere
  • High replay value with multiple endings

Cons

  • Presence of bugs and technical issues
  • Limited save system and slots
  • Some clunky controls and interaction points
  • Romance options limited and underdeveloped
  • Slow pacing in early chapters

Motivations

  • Autonomy
    4

    "Players make meaningful choices shaping story, relationships, and character development, reflecting high personal freedom."

  • Competence
    3

    "Skill checks, stat building, and decision-making provide a moderate challenge and feedback on player effectiveness."

  • Competition
    -4

    "Focus is on personal story progression and relationships without ranked modes or direct player comparison."

  • Continuation
    4

    "High replay value with multiple endings and branching quests encourages habitual and repeated play."

  • Cooperation
    -3

    "Gameplay centers on individual narrative choices and interactions rather than teamwork or multiplayer cooperation."

  • Creativity
    3

    "Players customize character stats, make diverse choices, and influence story outcomes, supporting creative expression."

  • Domination
    -4

    "Interactions emphasize mutual respect and complex relationships rather than exerting control or superiority."

  • Escapism
    5

    "Strongly immersive gothic vampire setting offers deep escape from real life through narrative and atmosphere."

  • Expectation
    -5

    "Players engage voluntarily driven by intrinsic interest in story, characters, and vampire lore."

  • Experimenting
    4

    "Multiple dialogue options, moral paths, and quest outcomes encourage exploration of different strategies."

  • Exploration
    3

    "Players explore a richly detailed town and surroundings with side quests and lore discovery."

  • Expression
    3

    "Character customization through dress-up and stat allocation allows personal expression."

  • Fantasy
    5

    "Set in a fictional gothic vampire world with supernatural abilities and mythological elements."

  • Fellowship
    2

    "Strong narrative focus on relationships and community, though mostly experienced solo."

  • Growth
    4

    "Players develop skills, learn story details, and improve through multiple playthroughs."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention on story and choices; not designed for background or casual play."

  • Intimacy
    4

    "Deep emotional connections and romance options foster close relationships with characters."

  • Leadership
    -4

    "Player supports and navigates social dynamics without formal leadership or group management roles."

  • Progression
    4

    "Character stats, skills, and story outcomes evolve progressively based on player choices."

  • Relaxation
    3

    "Atmospheric and immersive gameplay balances tension with soothing narrative flow."

  • Sensation
    3

    "Enjoyable art, music, and voice acting provide sensory and emotional engagement."

  • Status
    -4

    "Focus is on personal narrative experience rather than social recognition or leaderboards."

  • Story
    5

    "Narrative-driven RPG with rich characters, branching plots, and meaningful player choices."

  • Strategy
    3

    "Players plan dialogue, skill development, and quest order to optimize outcomes."

  • Thrill
    2

    "Some suspense and tension in story moments, but overall a controlled and reflective experience."

  • Value
    4

    "High replayability and rich content provide strong perceived value for time and money."

  • Violence
    -3

    "Minimal combat; focus on narrative and character interaction rather than destruction."

  • Survival
    2

    "Some resource and time management elements related to vampire needs and quest timing."

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    Last update: 06/03/2026