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Poop Clicker

PC (Microsoft Windows) • 2022

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Quick resume

Have you always wanted to be a king, but all the kingdoms are already taken? Try to be the Poop King in the Poop Clicker game! A magical unicorn, sweet corn and others will help you with this! Unlock special upgrades, but take your time, because haste makes waste!

Global score

78/100

Genres

Casual, Indie, Simulator

Pros

  • Simple and accessible gameplay
  • Humorous and quirky theme
  • Relaxing and stress-relieving for some players
  • Low price, especially on sale
  • Achievements and upgrades provide progression

Cons

  • Frequent loss of saved progress reported
  • Slow and repetitive gameplay
  • Lack of offline progression
  • Minimal depth or strategic complexity
  • No multiplayer or social features

Motivations

  • Autonomy
    3

    "Players have freedom to click and choose upgrades at their own pace, though gameplay is largely repetitive and routine."

  • Competence
    1

    "Some skill in managing upgrades and progression, but mostly involves repetitive clicking and waiting."

  • Competition
    -3

    "No evidence of competitive modes or leaderboards; focus is on personal progress and achievements."

  • Continuation
    2

    "Some players report long playtimes and habitual engagement, though others quit quickly due to slow progression or bugs."

  • Cooperation
    -5

    "No cooperative or multiplayer elements; entirely single-player experience."

  • Creativity
    -4

    "Gameplay follows a fixed clicker structure with predefined upgrades; minimal creative expression."

  • Domination
    -5

    "No elements of exerting control or superiority over others; no PvP or social dominance."

  • Escapism
    4

    "Players use the game as a lighthearted distraction and stress relief; some report emotional benefits."

  • Expectation
    -4

    "Players engage voluntarily for fun or relaxation, not out of obligation or pressure."

  • Experimenting
    -2

    "Limited experimentation possible; mostly following established upgrade paths and routines."

  • Exploration
    -4

    "No exploration of new areas; gameplay confined to a single screen with incremental upgrades."

  • Expression
    -5

    "No character customization or self-expression features."

  • Fantasy
    1

    "Some whimsical and humorous elements (magical unicorns, mythical poops) but overall simple and abstract."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    3

    "Players develop through unlocking upgrades and achievements, though progression can be slow and repetitive."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    4

    "Game designed to be left running in background for passive progress; minimal active engagement required."

  • Intimacy
    -5

    "No social interactions or relationship building."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    4

    "Strong focus on accumulating upgrades and increasing production rates."

  • Relaxation
    3

    "Many players find the game relaxing and stress-relieving despite some frustration with bugs."

  • Sensation
    1

    "Some enjoyment from sounds and visuals, but overall sensory stimulation is mild and repetitive."

  • Status
    -4

    "No social recognition or status systems; achievements are personal and not widely visible."

  • Story
    2

    "Some players mention a humorous and quirky lore, but no deep narrative or plot."

  • Strategy
    1

    "Basic strategic decisions in upgrade purchases, but mostly straightforward and incremental."

  • Thrill
    -3

    "Gameplay is low risk and predictable; no suspense or tension."

  • Value
    3

    "Generally considered good value for price, especially on sale; some frustration due to bugs."

  • Violence
    -5

    "No violent content; gameplay focused on clicking and upgrading."

  • Survival
    -5

    "No survival or threat avoidance mechanics."

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    Last update: 06/03/2026